By the way, given that my general opinion of the graphic novels is that they we're a haphazard free-for-all, I have no qualms about seeing things like the Eclipse get the axe.What about Crimson Empire?? You can't say that graphic novel was bad.
Well, I could say it, but I would just be bloviating if I did. I haven't read it.
My reaction is comes from my attempts to understand the SWU for roleplaying purposes. When I find the most loosy-goosy stuff that just doesn't fit with most other sources, it's usually coming out of graphic novel sources. That, or just material that doesn't 'fit' in my mind, but I'll own that YMMV on that count.
What makes Crimson Empire good? Does it work in terms of meshing with other established material in building the gameworld, or does it mostly work on entertaining you with its other virtues?