Armada the Near End of X Wing?

By ghaerdon2, in X-Wing

Has anyone else thought that this may be the early signs that X Wing is nearing end life?

No. Fantasy Flight is a huge company. They have more than enough capacity to do two different Star Wars miniatures games. And aside from being space combat games with movement templates, they appear to be very different games. They're making a second Star Wars card game as well, does that mean the Star Wars LCG is coming to an end? Nevermind X-wing is as popular as it's ever been and continues to expand. They'd be morons to drop it and replace it with something different.

Define "huge."

FFG seems like a relatively modest sized company to me.

Big enough to manage the dozens of completely different products of entirely different genres and almost incomparable IP's they have so far. I doubt Armada's going to the last straw.

I would like to see another company maintaining 6 LCGs (or CCGs), while expanding a miniature line, a constant expanding boardgame (Descent), while still having resources for a wide variety of other boardgames.

Been away on holiday so missed the Armada news. Not the end of Xwing but probably the end of xwing for me and the chance for FFG to continue accepting my cash. I am not really a fan of the EU or Episodes 1-3, Star Wars for me is the original trilogy. So I got some of wave 4 as I played TIE Fighter back in the day but the E wing, YT2400 and Decimator are meh for me. I may get reinvigorated with Ep 7, we shall see.

However, the thoughts of Sqns worth of X wings, TIEs and a Star Destroyer or 2, well. Bring it on.

i dont think that armada is the end of x wing. look at the prize for the core set its almost 4 times more expensive as the x wing core set and we dont know how much those expansion will cost. i think its like on of these games workshop spezialist games where only a small number of GW followers played these for example gorka morka or necromunda from games workshop but they have deleted all of thier specialist games. that price wont appeal to the younger audience maybe for the elder ones and even than i think the dogfighting style with its own huge ships is more appealing for the majority of the community ;P. and i think that armada will have a huge rulebook that will cause maaaaaaany rule understanding probs etc etc

Goodness, 6 pages and this obvious troll thread is still going? Jeez guys, if you feed 'em they never leave....

:-)

I agree with the poster that it's a legitimate question, and certainly one that FFG has been wondering about.

I would like to see another company maintaining 6 LCGs (or CCGs), while expanding a miniature line, a constant expanding boardgame (Descent), while still having resources for a wide variety of other boardgames.

I don't know how it is to work for them, but the quality of their products is undeniable. I think their market share of teh whole board game / miniature game should legitimately continue to increase

I just realized that among the 6 tournaments I have registered for at the Gencon, 4 are for FFG games ! And I also want to sneak in a 3D game of Thrones.

They are becoming the standard in the industry. great packaging, services, illustrations, rule books. And even their potentially expensive games are so much more affordable than Magic or other miniature companies.

I have absolute faith that FFG can handle this as well as their other product lines. I just think describing them as a "huge" company is pretty inaccurate. They are a very smart company and manage resources well.

[...]

I dislike the unpainted squadrons, as i hate to paint, but everything looks fine to me, as a true legitimate outlet for the EPIC gameplay withouth disrupting the dog fighting game.

And yes, WHY WOULDNT YOU PLAY BOTH!!!?!?!?!

[...]

Good question and here's one answer. I have never painted miniatures well have stop trying years ago. The primary reason I purchased Star Wars: X-Wing was the detail and quality of the pre-painting.

So if Armada is substantially different in quality or painting i'll probably pass. I have miniatures for Civil War, Doctor Who, 40k Epic, etc... and with a few notable exceptions most are not painted. This even caused me to get out of purchasing, and playing, games that required painting. P.S. Yes I play Steve Jackson's Ogre Designer's Edition using cardboard fit together figures.

Considering that some of us won't be picking up Armada, not likely.

I'm trying to figure out a way to incorporate XWing skirmishes into an Armada battle, and play both.

I'm trying to figure out a way to incorporate XWing skirmishes into an Armada battle, and play both.

Several people have mentioned this now, but I don't really see a scenario where that would work (short of games that last hours and hours). Rather, what I would like to see is more of a campaign type setting that alternates between armada games and x-wing games.

something like:

Mission1: rebels have stolen some critical technological readouts from and imperial base, and are now trying to escape the star destroyers in hot pursuit. (Armada battle)

Mission2: in the chaos of the battle the rebels load the readouts onto a smuggler's vessel and send the freighter and a handful of escorts through an asteroid field, but the empire has spotted them and their TIEs are on the smugglers' tail. (X-wing battle)

Mission3: the empire has tracked the smugglers to a secret rebel base where the readouts are being analyzed. Now the rebel capital ships must defend the base long enough for their scientists to finish their analysis. (Armada battle)

And etc.

(short of games that last hours and hours).

:D

Seriously though. We really need to have a better idea of how armada is going to handle fighter on fighter battles before we know if it is even possible to use x-wing to micro-resolve such contests.

Edited by Forgottenlore

I'm trying to figure out a way to incorporate XWing skirmishes into an Armada battle, and play both.

Several people have mentioned this now, but I don't really see a scenario where that would work (short of games that last hours and hours). Rather, what I would like to see is more of a campaign type setting that alternates between armada games and x-wing games.

something like:

Mission1: rebels have stolen some critical technological readouts from and imperial base, and are now trying to escape the star destroyers in hot pursuit. (Armada battle)

Mission2: in the chaos of the battle the rebels load the readouts onto a smuggler's vessel and send the freighter and a handful of escorts through an asteroid field, but the empire has spotted them and their TIEs are on the smugglers' tail. (X-wing battle)

Mission3: the empire has tracked the smugglers to a secret rebel base where the readouts are being analyzed. Now the rebel capital ships must defend the base long enough for their scientists to finish their analysis. (Armada battle)

And etc.

It would have to be a campaign style setting as gameplay would be long. Great scenarios you've listed there. Glad I'm not the only one who's thought of this.

I'd say that Armada may be a way of future proofing themselves. Eventually they will run out of material to produce for X-Wing. It's not an if, it's a when. By introducing Armada, they can build up a new game system as they wind down the old one. That being said, there will likely be a period of overlap of one to two years at minimum if this indeed is their strategy. So I would estimate that X-wing still has 2+ years of solid life yet before it starts to provide diminishing returns. And even then, you will likely still see support for the game for a further 1-2 years if it is still selling well (which Epic play helps to ensure).

Edited by Eltnot

Has anyone else thought that this may be the early signs that X Wing is nearing end life?

Of course not! There are tons of ships to be released.

Not a chance. Didn't I read somewhere that X-Wing is the most lucrative game FFG's ever had?

Star wars is generating a lot of $$$$$$$$$$$$$. So they are able to earn on both sides (games).

Not a chance. Didn't I read somewhere that X-Wing is the most lucrative game FFG's ever had?

Yes, you did--from an interview with the CEO.

Has anyone else thought that this may be the early signs that X Wing is nearing end life?

I've heard a couple of other people mention it, but I'm very confident that X-wing is nowhere near the end of its life.

Star wars is a huge franchise and things will be better to whoever holds rights to release its products. Episodes VII, VIII and IX are coming.

To answer the OP:

I wondered that myself. "Rebels vs Imperials" is just about tapped out; looks like this next wave will only have two models, even.

If FFG wants to keep milkin' that cow, there's only three ways to go:

1. Go buck-wild with EU and bring in the Hapes Consortium, Ssi-Ruuvi, Yuuzhan Vong and so forth and hope people care;

2. Retro back to a new Starter and go Clone Wars era;

3. or go Big. Start a new fleet-scale game.

Based on what I've seen on these posts since X-Wing began, the latter is the best option. The fans have been going on about it since like wave 2.

Let's just hope they did it right.

But yeah; I'm guessing X-Wing is going to scale back quite a bit.

Why this post angers me, I know not.

People have been very negative lately...

I saw this coming a mile away. FASA did the same with Interceptor, then Leviathon. Both great games.

Armada is what everyone has been asking for, huge ships, star destroyers, etc.

I am looking forward to tournaments, but I do not see then as popular as x-wing.

Edited by EmpireErik

why not, for example, instead of using whatever rules Armada is going to use for it, when squads of starfighters meet up, setup a game of x-wing to decide what happens. boom