Expansions

By pgarfunkle, in Star Wars: Armada

I expect a SSD will eventually be done and be about the size of the x-wing cr90 model, so about a foot long.

This game does not and can not have a set scale, scale will have to slide as the ships get bigger. As long as the sliding scale is consistent it will be fine.

Yeah they will give this the good ole feels/looks right treatmen t, which is fine.

Most of those ships in Rebellion came from the West End Games RPG as well, so they're all pretty firmly established.

Man, I loved that Rebellion game... :wub:

Yeah it is all good stuff.

:)

You make a fair point.

I'm actually wondering, are the items in the core set to scale?

I assumed they were, but you know what they say about assumptions...

They are not. Look at the CR90 and then the Nebulon-B. Very nearly the same size when the former should be much smaller.

Good gracious, I just double checked wookiepedia and you are right, the CR90 should be about half the size of the Nebulon B!

(I don't have a problem with a less precise scale, makes sense given the range of sizes we see in Star Wars cap ships, but whoah that's a massive scale difference!)

it is, but if you made the CR90 the right scale, then the VSD would have to be as well, and that would be about 2x it's current size, and that CR90 would probably not look as good. Such a small model would essentially be a thin rod with engines.

I think for this one we can go with a 'pleasing to the ey' version, with some good reasoning behind it.

Fortunately, the ISD is only 1,900 m which would be big but certainly more feasible given my guess is that would be smaller than the epic Corvette (maybe?).

The ISD is 1,600 m (one mile long)

I think a Deathstar and an SSD would be too large, but the standard ISD might be a little over 2x the Victory class ship shown.. so not impossible on this one..

A little under 2x the Victory class, really

Victory_size.jpg

You are correct, I typoed.

Too many 9's in my life.

Edited by Ktan

Computer game from 1997 "Rebellion" had about 30 capital ships.....

for each side....

Fortunately, the ISD is only 1,900 m which would be big but certainly more feasible given my guess is that would be smaller than the epic Corvette (maybe?).

The ISD is 1,600 m (one mile long)

I think a Deathstar and an SSD would be too large, but the standard ISD might be a little over 2x the Victory class ship shown.. so not impossible on this one..

A little under 2x the Victory class, really

Victory_size.jpg

but they've already shown through the 2 rebel ships that this game won't be to accurate scale. I hope they go with the "feels right" sliding scale, which will see the ISD maybe 30-50% longer than the VSD. Still should rule out the SSD.

Its really too bad they didn't base the scale around the ISD ... I'd love to have seen the SSD on the table for sure. But what do the Rebels really have to fight that? I mean Home-1 is the best ship the rebels put out there (Talking moves not Expanded Universe)...

And even then it took some creative writing and the "Good guys need to win" in order for them to destroy it...

OK so this is a bit premature considering the game has barely been announced but as the image below shows core sets suggest expansions.

What expansions do you think/hope this game will see (to get in early I assume everyone wants a Death Star)?

I'm making the assumption that the expansions will include a capital ship and support ships of some sort.

First expansion I would like to see for the Rebels is a Mon Cal cruiser with squadrons of B-Wings.

For Imperials I'm trying to think of something other than Star Destroyers

X-Wing_2ea6f5_5050640.jpg

The kid in the imperial flight suit is probably my favorite thing in the second panel. One expansion I want to see (and I'd love to see it in X-wing to but the scale is probably to big) is the Carrack cruiser.

Edited by TheGreedyMerchant

It has been discussed before, but it keeps coming up. There is no scale to this game. This is how it must be. The size range of the ships is too great for any other answer. There is no sliding scale, as that would imply a linear relationship that is clearly not present in the core set. It's OK. Honestly, the models they made for the movies were not all to scale with one another anyway. Even in xwing, there are some scale issues. The a wing is much larger than it should be compared to say a ywing. The original ships were not all made to the same scale, and no one wants a tiny little a wing. For this game, looks right feels right is the best you can do. I have a lot of Star Ship Battles, and while the rules suck, they did the same thing with the scale and it was fine. The fighters were even quote large in relation to the cap ships. I like the way they are doing fighters in this game better. We will see an ISD of course, but it will not be twice the size of a victory, though it will be bigger. I would be highly surprised if we do not get the SD as well. A cap ship game without the executor? Nobody wants that. I think and hope we will also see shuttles, falcons, etc as well, as they did in SSB. I wish I could use my SSB ships in this game. ....

I hope they go with the "feels right" sliding scale, which will see the ISD maybe 30-50% longer than the VSD.

There's no reason they couldn't go with a correctly sized ISD compared to the VSD. That would make the ISD about 8" or so, which is a bit smaller then the GR-75 for X-Wing. That would keep it at a fairly reasonable price, considering you'll really not need more then 1 or 2 of them.

You can barely fit 3 VSD's, and a ISD is going to have to be more points.

Or just compare the fighters to the capital ships. The scale does not matter.

Kaxel, there are more empire/rebellion capital ship types than fighters.

The scale does not matter.

That's not really true. They're going to use some semblance of scale, just to keep things semi-consistent. Sure the fighters are too big, but those 3 fighters also represent a full squad of 12. If they were to make them the correct size, they'd be too small to have any detail.

The CR-90 is sorta the same, they made it bigger then it should of been, to allow more detail. But it still looks mostly ok on the table.

I hope and expect the ISD to be right 1.5 time the size of the VSD, because as I said that should still keep it in a price range that most can manage but look correct on the table.

No scale however would lead to something like STAW, where ships are seemly a random size with no consideration of scale at all. That means in this game a 7 inch ISD next to a 4 MonCal and a 8 inch SSD.

I hope they go with the "feels right" sliding scale, which will see the ISD maybe 30-50% longer than the VSD.

There's no reason they couldn't go with a correctly sized ISD compared to the VSD. That would make the ISD about 8" or so, which is a bit smaller then the GR-75 for X-Wing. That would keep it at a fairly reasonable price, considering you'll really not need more then 1 or 2 of them.

You can barely fit 3 VSD's, and a ISD is going to have to be more points.

Considering the Map is 6'x3' a 8" ship (especially considering you will only have one on the board) really doesn't seem bad, if anything I think the map size is too big I would maybe have gone 4'x4' or even kept it 3'x3' and think it would still have been fine (granted in the TC demo I saw, it appeared to only about a third to a half of a standard game)

Computer game from 1997 "Rebellion" had about 30 capital ships.....

And other PC and Video games added even more