While XP is something we have got plenty of, credits are the real strong suit. We all have jetpacks, three thermal detonators, and various other gernades, one player has a fletchite launcher, a personal stealth field, heavy battle armor, and a sniper rifle, one player has a carbine, heavy battle armor, and a flamethrower, and one has an HOB Heavy Repeating Blaster and powered armor. The battles are so quick that the tension only lasts for like, two rounds max.
Or, start throwing enemies at them which are using armored speeders with auto-blaster cannons. That whole ten-to-one thing of what happens when ship-mounted weapons are used on personal-scale targets can go both ways….