Just thought I'd share something I tried in our most recent DH campaign that I thought worked pretty successfully. Perhaps you guys will get some mileage out of it too.
Basically there were three problems I wanted to solve:
- the previous DH campaign had showed that starting-out DH characters are laughably useless at just about everything, but with even a few skill / characteristic upgrades get better quickly (more likely to have some basic competence in whatever crops up).
- players don't often remember the descriptions of their characters that other players give, especially the "traits" - if you're lucky they'll remember that Jim is a Guardsman, but none of the other details would stick. (Even their own, actually. The number of times in our WFRP campaign the player whose character had facial boils insisted he should be able to chat up the barmaid or whatever, then remembering the boils and backing down, was ridiculous).
- we use models for most of our fight scenes (with or without strict measurement of ranges, depending on the scene and the particular wishes of the GM, but at least to show the layout of the area and the relative positions of combatants) and previously, sourcing these models would fall entirely on the shoulders of the GM.
The house rules I came up with, communicated to my players before we even started character creation, were:
- a player that provides a picture of their character gains their character 100 XP.
- a player that provides a painted 28mm model of their character gains their character 100 XP.
As it turned out, every player fulfilled both of their requirements before the first session. Everyone now has a much better idea of what the other characters look like (meaning "quirks" are memorable, not just something you roll on a table then forget about!), we have all the models we need for combat situations, and the PCs effectively started with 600 XP each instead of 400 - which they spent on skills, and didn't feel quite so useless in the first session. This was absolutely successful and I will definitely be doing the same whenever I'm GMing in future.
It even came up with an unintended bonus that I hadn't thought of until after all the pictures were in... by scanning all the pictures and printing them out at playing-card size, I've now got a deck of cards (which I call the Emperor's Tarot) that can be used to select a random player, determine seating arrangements, etc.
Important notes:
- the players must provide the picture and/or model to get the bonus XP. Whether they drew the picture themselves or downloaded it from the internet, and whether they painted the model themselves or asked someone else to paint it for them, I care not. As it happened, everyone decided to do everything themselves (even the guy who insisted he was crap at art, and the guy who had never painted a model in his life before), but that was up to them and I made it very clear to them it didn't have to be that way if they didn't want it to be.
- I make no attempt to rate the quality of the drawings / models. Obviously just scribbling a stick man wouldn't earn the extra XP, but I have no intention of punishing someone for being a bit crap at art. Happily the players really found inspiration in this and did their best to produce good pictures / models, but obviously they vary widely in artistic ability - that's OK, they all made a genuine attempt to do the best they can.
- Some of the players drew more than one picture (facial portrait, static pose, action pose, etc), one made two models (combat pose and riding a motorbike), one additionally sculpted a 54mm (Inquisitor scale) version of their character from scratch, several of them came up with a few sides of A4 as background history to their character - this is all awesome stuff and as GM I'm more than happy to run with it, but there's only 200 XP available, sorry.
Hope some of you like this idea, it's definitely something we'll be doing again in future.