This should be pretty obvious, but with 12 life and no agility, this thing will likely be a paperweight before it falls, as just 3 or 4 crits can completely cripple anything useful.
Balancing the decimator
You could run it with Determination, and maybe some BSP + DTF to help spread the damage.
I agree that the crits will be an issue, I see determination being a good upgrade for this ship, also a BSP with DTF. Though with the potential ramming and actions I really see this ship as a seek and destroy vessel. Make it move before interceptors or phantoms and deal auto damage, then shoot with a 360 arc after it has moved.
Against a swarm I see it falling fast due to 0 agility and the amount of shots a swarm gets. You will need a shuttle or something to ensure you kill a ship a turn after the auto damage soontir fel? Whisper? Boba Fett with Gunner?
Seems like a good combo with Biggs ![]()
I agree that the crits will be an issue, I see determination being a good upgrade for this ship, also a BSP with DTF. Though with the potential ramming and actions I really see this ship as a seek and destroy vessel. Make it move before interceptors or phantoms and deal auto damage, then shoot with a 360 arc after it has moved.
Against a swarm I see it falling fast due to 0 agility and the amount of shots a swarm gets. You will need a shuttle or something to ensure you kill a ship a turn after the auto damage soontir fel? Whisper? Boba Fett with Gunner?
Boba Fett with DTF and a bomb might be a way to go.
The idea of a black squadron pilot with Draw their Fire tanking for the Decimator is hilarious.
It's like a pet class in an RPG.
I think determination is going to be a great option too.
The idea of a black squadron pilot with Draw their Fire tanking for the Decimator is hilarious.
It's like a pet class in an RPG.
I think determination is going to be a great option too.
A mini swarm of three black squads with DTF could be really funny.
If you run the 46 point admiral with Determination + x3 BSP + DTF that leaves 8 points to play with for Upgrades. Not bad.
It's all well and good until Rexlar hits the table. He just drools at that 12 Hull.
Seems like a good combo with Biggs
Actually... It seems like a great combo with Biggs. Or against Biggs, at least. It's not like Biggs can MAKE you run into him instead of somebody else. So ram your target and shoot Biggs just because.
i think marek steele might see some play against this thing with great sucess. his ability to pick n choose crits could allow for crippling it with ease
i think marek steele might see some play against this thing with great sucess. his ability to pick n choose crits could allow for crippling it with ease
You're brilliant! I'm going to look into making him a Han-hunter...
If you run the 46 point admiral with Determination + x3 BSP + DTF that leaves 8 points to play with for Upgrades. Not bad.
8 points sounds like gunner and Vader to me.
i think marek steele might see some play against this thing with great sucess. his ability to pick n choose crits could allow for crippling it with ease
You're brilliant! I'm going to look into making him a Han-hunter...
ive been contemplating that hes 2 points less than vader "still kind of steep" but that's an amazing ability put PTL on him to get the double action and an engine upgrade to make him match vaders mobility for arc dodging. may not be AS effective but still deadly atleast if you get some kind of crits. i think there's a missile that applies a crit? not sure though but wary of turrets unless you think you can work some decoy ![]()
If you run the 46 point admiral with Determination + x3 BSP + DTF that leaves 8 points to play with for Upgrades. Not bad.
8 points sounds like gunner and Vader to me.
thematically that's hilarious to me. You're an imperial officer and you're all excited to get promoted to your own vt 49 and its your first day and Vader walks on your ship.
Against a swarm I see it falling fast due to 0 agility and the amount of shots a swarm gets.
Ram it straight into the swarm with Mara Jade on board to deal damage and stress everyone out.
How to support the Decimator? How about a single decked out Phantom with support from the Decimator? Should the enemy try and destroy the 16 points of Decimation the Phantom can start gnawing away. If they go after the Phantom the Decimator will be a big thorn in their side while the Phantom turtles down and tries to slip away.
This ship is effing awesome.
With only one agility and 8 hull, you'll only block hits and all the crits will make it through to your Falcon. It will be a paper weight before it even gets released....
Oh wait...

Against a swarm I see it falling fast due to 0 agility and the amount of shots a swarm gets.
Ram it straight into the swarm with Mara Jade on board to deal damage and stress everyone out.
How to support the Decimator? How about a single decked out Phantom with support from the Decimator? Should the enemy try and destroy the 16 points of Decimation the Phantom can start gnawing away. If they go after the Phantom the Decimator will be a big thorn in their side while the Phantom turtles down and tries to slip away.
There's something inherently funny about a list of two ships, one of which lives by dodging all the hits. the other of which just don't give a f***.
i think marek steele might see some play against this thing with great sucess. his ability to pick n choose crits could allow for crippling it with ease
You're brilliant! I'm going to look into making him a Han-hunter...
ive been contemplating that hes 2 points less than vader "still kind of steep" but that's an amazing ability put PTL on him to get the double action and an engine upgrade to make him match vaders mobility for arc dodging. may not be AS effective but still deadly atleast if you get some kind of crits. i think there's a missile that applies a crit? not sure though but wary of turrets unless you think you can work some decoy
Yeah but you kinda need Marksmanship if you so much as want a chance at actually getting critical hits.
Against a swarm I see it falling fast due to 0 agility and the amount of shots a swarm gets.
Ram it straight into the swarm with Mara Jade on board to deal damage and stress everyone out.
How to support the Decimator? How about a single decked out Phantom with support from the Decimator? Should the enemy try and destroy the 16 points of Decimation the Phantom can start gnawing away. If they go after the Phantom the Decimator will be a big thorn in their side while the Phantom turtles down and tries to slip away.
There's something inherently funny about a list of two ships, one of which lives by dodging all the hits. the other of which just don't give a f***.
Bit like Paris and Hector, fighting side by side. Or, on the Greek side: Diomedes and Odysseus.
Shame we can't take astromechs as crew. Decimator with Determination and an R5 would make you almost crit-immune.
Or any form of shield regeneration.
Ram it straight into the swarm with Mara Jade on board to deal damage and stress everyone out.
That would certainly be the fastest way to get your 50+ point ship destroyed, but I'm not sure why you'd want to do that. You will rarely be able to touch multiple ships at once, so your strategy means you do a point of damage to a TIE or z-95 and then the range-1 return fire from the whole swarm removes your Decimator from the table before Mara gets a chance to do anything.
Ram it straight into the swarm with Mara Jade on board to deal damage and stress everyone out.
That would certainly be the fastest way to get your 50+ point ship destroyed, but I'm not sure why you'd want to do that. You will rarely be able to touch multiple ships at once, so your strategy means you do a point of damage to a TIE or z-95 and then the range-1 return fire from the whole swarm removes your Decimator from the table before Mara gets a chance to do anything.
Given that the front line would be in base contact with your decimator, you'd have cut the swarm's firepower in half though.