UFS online

By SasqMill, in UFS General Discussion

Hi,

Some of you guys might know me from last year's midwest champs. In the tourny I placed about 16-17th with a Sasquatch Mill deck.

Anyway, other than UFS I enjoy Legends of Norrath a hybrid online CCG put out by Sony. Its really an easy way to find games, build decks, and inexpensive (I play competitively for less than $5 a month).

I'm thinking about undertaking a signifigant programming project this summer and was wondering if it would be legal to build a free client to client version of UFS. I'd probably scalp most of the card pictures from two headed dragon and work on building a functional framework for card interactions as well as a database of card attributes.

How responses are delt with could slow gameplay down a bit and possibly reveal potential cards in another players hand if a player is asked to pass a response step for no apparent reason. Seal of Cession will be a game crawler for sure.

I'm thinking Java, C#, or possibly F# for the implementation.

Let me know what you guys think.

Sounds like a hard project for an individual to handle. I'd love to see it completed and good luck. I hope your willpower and motivation is high along with your coding... I gave up on coding a long time ago.

on legality issues, if magic workstation is legal I don't see why that wouldn't be.

sounds awesome, where can i sign up?

UFS officials have stated many times in the past that they do not want UFS taken online.

Archimedes said:

UFS officials have stated many times in the past that they do not want UFS taken online.

More specifically their licences do not permit an online version of the game to be made. So if anyone goes forth and makes an online version, they do so at the peril of facing a takedown notice.

I would just keep it on the DL.

First rule of UFS club........no one talks about UFS club.

Tader Salad said:

First rule of UFS club........no one talks about UFS club.

Then this thread is a smooooooooth move.

First rule of not getting sued: Don't violate the license copyrights of UFS, thereby violating the copyrights of Namco, SNK, and Capcom.

Not only is it incredibly stupid to do so, you'd also be hurting this game. By taking this game online for "Free" (it's never free) then you'll hurt the profit of FFG, by hurting the profit that UFS turns for FFG, you hurt the licensing returns FFG has to give to Namco/SNK/Capcom. No returns means that they'll pull out of the license agreement, and that means dead game.

People never really think these sorts of things through ~shakes head~