Outmaneuver has no place in this discussion outside of the fact that it is an example of a card that rewards some measure of flying skill with a bonus. It is an offensive bonus and not really relevant to the fact that interceptors can't survive any sort of turret attack with any certainty.
The reason it came up (I think) is because I put forth the idea of a card that would work like outmaneuver, but grant a DEFENSIVE bonus.
I think the idea has a lot of merit. It helps against turrets without negating them. It is useless against other ships. So you are paying points to MAYBE get a small defensive boost. If it were unique and a mod, it would only help on one ship and probably not on a Phantom.
Edited by GiraffeandZebra