First of all noooo I don't mean ships/weapons that haven't been used yet, I'm talking about actual game play mechanics, such as:
Re-directed Shields
In the games if your shields were below the max 200%, you could angle them forward or backward to maximize your shield power on that section of the ship while decreasing them on the opposite side. Was also mentioned during the ANH Death Star battle.
Idea For X-Wing:
Set Shields to Double Front - Modification, Ships with Shields only, Cost??
"If you have at least one shield token remaining, you may spend a shield token to have an enemy ship within your primary firing arc reroll all their attack dice."
Energy Transfer
In the games you could transfer your shield energy to weapons or vice versa depending on the situation and what you needed.
Idea For X-Wing:
Energy to Weapons - Modification, Ships with Shields only, Cost??
"At the beginning of the Combat Phase you may remove 1 shield to add 1 die to your primary attack for this round only."
Idea for X-Wing:
Energy to Shields - Modification, Ships with Shields only, Cannot be combined with R2-D2, Cost??
"At the beginning of the Combat Phase you may recover 1 shield (up to your shield value). Your primary attack is decreased by 1 for the rest of this round"
Thoughts?
Edited by markcsoul