Hi everyone,
I'm looking to have my first Epic game next week. Never ever played Epic and I have barely an idea of how the Huge ships works. Got any tips and basics to share?
The opponent will probably field the Corvette.
I'm on the Imperial side, and I think we're going to play either 300 or 400pts, as a IMP 3 vs Rebel 2 game.
My friend is dead set on running Defenders only.
My other friend has a hopeless love affair for top interceptors. (That said, hes really good at arc dodging.)
I've got nary a clue what to build and how to approach the game.
Was thinking, is it good to have 3 Tie Defs with Ion Cannon? The idea is that the Ion Cannon is a choice, sometimes we'll go for just 3 attack dice, and sometimes we can go for trying to ion the big ship. (Since ioning removes energy right? is that a good idea?)
- I'd try placing the asteroids through the center as a corridor. Tie Def lead, while Ints cover them from a few steps behind. Have the Tie Defs and Ints push past them on the opposite side of the rocks from the big ship, using them to cover against the big ship's attack and engage the escorts for a few opening turns. Then have the option of turning quickly on the big ship or K-turn pincering the escorts against the Ints flying slightly behind.
Then the question is also, what role should my squadron try and play?
Damage output squad? mini swarm?
air superiority? swarm of ps1 ints + tacgunner shuttle?
heavy damage? bombers and HLC shuttle?
I have only up to wave 3 stuff. =)
Edited by Blail Blerg