Krynn, please don't take this as a shot at you in anger. It's not intended to be that.
X-Wing is the exception when it comes to air combat type games. I've played at least 8-10 different air combat games from World War I to Modern jet combat, where they all have 3D represented by the height of the model or a marker on the base. For you, X-Wing seems the norm. For those of us that are used to other games, the X-Wing bumping seems unusual and unrealistic.
It doesn't mean we can't adjust. It doesn't mean we all think the game is broken because of it. I think we all accept that this is the way FFG got around it. It's just some of us don't think it's a particularly great solution. That's all.
Edited by Parravon