Collision, ionized, offset movement.

By sunny ravencourt, in X-Wing Rules Questions

I have the following situation. An offset formation where the back guy is just outside the nubs of the front guy, but not completely out of his lane. Like this.

X

. X

So the back guy collides with the front guy and stops. He ends up getting ionized and then has to move first. The FAQ says that a ship thats behind doesn't move past the one in front "because the nubs make it a bit longer than a 1 forward". Here, the nubs don't come into play. He's just outside the nubs. Does he clear the guy in front if he was flush and touching, but outside the nubs?

Assuming he was otherwise flush against the base, yeah he should.

short answer YES

Since the nubs are not in the way he clears the base.

However in your example I don't see how he would move first, as he collided with the ship in front which must have moved first, else it would not be in the way next turn.

I think it was some sort of train situation, or PS changed from a card. It was super weird.

yes you could have suffered damage that altered the PS of the ship that was ioned

You don't have to move the ionized ship first. You still get to pick the order of activation like normal.

You don't have to move the ionized ship first. You still get to pick the order of activation like normal.

Assuming the PS was equal. It is possible in his example that the Ionized ship had its PS reduced to 0 by the critical card and thus was now forced to move first.

No, you can't move. Here's why.

The nubs are not what are stopping you. Take a small base and turn it over. Then take your one distance template and place it on the base. The base, without the nubs, is just barely longer than the template.

It's less than a millimeter, but the base is longer. When people say the base is the same distance as the one movement, they either don't know or are approximating. For almost all intents and purposes they are the same. But in this case, that tiny bit of size is important.

That could be down to production variation. I am pretty sure my 1 straight is the same length as a small base.

The tournament rules also touch upon this issue as two players could have tempate sets (3rd party or original that are not exactly the same length)

So I think the assumption that 1 straight is the same as a small base is sound.

That could be down to production variation. I am pretty sure my 1 straight is the same length as a small base.

The tournament rules also touch upon this issue as two players could have tempate sets (3rd party or original that are not exactly the same length)

So I think the assumption that 1 straight is the same as a small base is sound.

Have you checked yours? Every single one I've checked, both first and third party, is slightly shorter than a small base. I've demonstrated this in person before to settle disputes such as this.

That could be down to production variation. I am pretty sure my 1 straight is the same length as a small base.

The tournament rules also touch upon this issue as two players could have tempate sets (3rd party or original that are not exactly the same length)

So I think the assumption that 1 straight is the same as a small base is sound.

Have you checked yours? Every single one I've checked, both first and third party, is slightly shorter than a small base. I've demonstrated this in person before to settle disputes such as this.

Well I just double checked, and to my surprise you are right. I did find that the 1 Straight is the same size as the length of the top of the base. But you are right, and hence forth I well play accordingly. So a 1 Straight won't clear a ship in front of me if we are adjacent.

Interesting. Haven't we been told in the FAQ's that the ships base IS a one movement? I guess this is one of those theoretical moments where I'd honestly prefer to be told that it IS one movement rather than measure the ships base to find out it's a millimeter short (although I truly do believe you that it is). If we're told it's identical, then the theory would play as though it clears.

I recall reading somewhere that if two ships are touching (flush) and one performs a one straight, it will then be on the other side of the other ship, and NOT have bumped, therefore getting to take its action.

If that's not the case, seems like there would be a whole lot more stationary ships, IMO.

I recall reading somewhere that if two ships are touching (flush) and one performs a one straight, it will then be on the other side of the other ship, and NOT have bumped, therefore getting to take its action.

If that's not the case, seems like there would be a whole lot more stationary ships, IMO.

That is not the case. If two ships are touching (in the physical sense, not necessarily the overlapping sense) and one tries to do a 1 straight o get by it will not make it and move all the way back. The same is true for 2 straight and Large bases.

A lot of people do not know this and play it incorrectly.