Silly question:
Two rulebooks now, each lists some "ongoing effects" such as stagger and immobilize, and describes their effects succinctly.
Neither book however says explicitly HOW a character gets INTO these states (at least, I cannot find it) ... the only other mention seems to be in a very few weapon-quality descriptions (such as "concussion") ... and it took an hour and a half of trawling the books and the web to find this (which stopped a whole game from running). Would it have killed the guys at FFG to somehow cross-reference an effect to its cause? They seem to enjoy breaking causal explanations - forcing one to skip chapters ahead or back to figure mechanisms out.
Q: are these the ONLY way to trigger these effects?
[i'm not in the mood to reread 400 pages to see what other unlinked small-print causes may exist]