Only war Speculations: new supplements

By CabsianMaster, in Only War

Well while people wait has any one tried the fan made supplement on dark reign ? only war Annihilation? It's basicly Risk but in only war, Our old GM came up with the Idea, was great fun to play, and helped us come up with how the over all battle went and idea on missions.

Also we used battle fleet gothic for space battles.

But I would not hold my breath for a new supplement for only war, With dark heresy second edition out, I think we will see Rogue trader second edition sooner then a new only war book.

But guy's what's to stop you from you know ? making your own story supplements and sharing them with every one ?

Well while people wait has any one tried the fan made supplement on dark reign ? only war Annihilation? It's basicly Risk but in only war, Our old GM came up with the Idea, was great fun to play, and helped us come up with how the over all battle went and idea on missions.

Also we used battle fleet gothic for space battles.

But I would not hold my breath for a new supplement for only war, With dark heresy second edition out, I think we will see Rogue trader second edition sooner then a new only war book.

But guy's what's to stop you from you know ? making your own story supplements and sharing them with every one ?

That's what I'm trying to do with Steel Tracks here . I just need some time and feedback

Am I the only one who instead of another class book would want some more background lore on planets, places, people? Something like jericho reach book for DW? And i would really love some adventure which would give us some closure on spinward front storyline. I mean it's cool we have war and all that but when things are stagnant they tend to be boring in a long run. I would like to see something that leads into final assault on dominate that will end the secession. Ofc any GM can do it himself but i really like "canon" endings.

Personally I like the Dominate and don't want to see them crushed.

Yeah me to, I started out as: "What? Romans in spaaace? Oh no not again! This isn't star trek!" and 5 minutes later i was all: "Actualy those uniforms are awesome! Go dominate!"

Not entirely true. The Phantine Imperial Guard are practically all made up of flyers. (see Double Eagle, or here....

http://wh40k.lexicanum.com/wiki/Phantine_Air_Corps ). I find it very difficult to believe that in the vastness of the imperium they are the only ones to supply flyers as Imperial Guard units. Personally, I would have thought the Elysiums would have some, and probably even Glavians...

http://wh40k.lexicanum.com/wiki/Glavia

That being said, a Supplement for Naval characters would be great. Though my highest priority would be a supplement on Armoured units. Its not like they dont have source material to spare. Theres practically not an Imperial Armour that doesnt give us the stats for a new armoured unit at least.

I also think that the Titans are unlikely. Their inclusion is stated in some Rogue Trader supplements, so if anything I would expect to see a supplement in that system.

Eh ... nominally the Imperial Navy supplies "all" flying units that the Imperial Guard uses, as a legacy of the post-Heresy reorganizations. Which is ridiculous, because even if they can manage deploying from (and maybe reaching) LPO, they're not really going to help a General who goes traitor without ships.

Officially the Navy is owns all the Valkyries, gunships, bombers, fighters, etc that are pure/primary airbreathers that the Guard uses. However ... the various PDFs are allowed to own and operate such craft as well. While the Navy is supposed to own everything that isn't dirtbound/hovercraft, I suspect that in practice the Naval Auxiliaries managing the airbreather/planetcraft for the Guard, especially those running the gunships/transports that have regular close contact with the Guard are closer to the Guard than the bulk of the Navy, and get treated and viewed by the Guard accordingly.

It's kinda like the split in the US Military, where the Air Force owns the fixed wing aircraft and the Army doesn't have any - and the Air Force would have taken the Army's helicopters away if it could have. This includes things like the A-10 Warthog, which is exclusively a ground-attack/ground support aircraft, that the bulk of the Air Force doesn't even really like supporting. It's a ridiculous denial of capabilities for primarily political reasons, not sound military reasons.

An Armored supplement would be good, as would a Naval auxiliaries supplement. Plenty of source material for both ... though they'll probably get rolled into one "vehicles" supplement, and be half-assed, if they get done at all.

Warhound Titans got statted as individual units in Deathwatch Rites of Battle. Titans got abstracted in the Rogue Trader "war mechanics" of ... Battlefleet Koronus, IIRC.

Agreed - usually the navy does supply the air forces. But as I said, the Phantine supply only drop troops and aircraft. I suppose it depends on whether or not you think Abnett plays too much with the fluff in his books (personally, I don't - there are far worse culprits than him for that).

As for the Titan listed in Rites of Battle, there is no way I would use those stats. Admittedly, it is only a warhound, but according to those stats, a Warhound Titan has the same armour as a Land Raider, which is just patently ridiculous. And its weapons are weaker than those on a landraider. Its a stupid stat line and is more ignorant of fluff than most.

But sooner or late dominate will be crushed. Imperium don't go easy on traitors and dominate don't have enough resources to stand against empire. Honestly they don't have enough even to fight orks. It would make sense for war to last 10-20 years more but by then the empire will get rid of them. In campaing i GM 15 years passed and it's kinda unrealistic that nothing change (except 2 planets which players liberated). Sooner or later imperium will send space marines and end this charade

Also even badab war lasted like 10 years before it was over. Severan dominate are far more ****** up, they got dark eldars, orks, chaos and imperium to dealt with, how long can they last?

The War with the Dominate is a bit of a joke as far as the Imperium is concerned. There really isn't any rush to resolve it in-setting.

No rush? Orks, the Ruinous Powers and Dark Eldar have a straight shot at the Calixis proper... Were the Imperium battling JUST the Severan Dominate, then yes, I could see the Departmento Munitorum taking its time to tidy the mess. But as it stands, the Spinward Front is a hell of a lot dirtier... If the Orks are allowed to fester, the Calixis sector could be looking at a full on Waaaaaaghhhhhh! On top of that, what happens if Chaos gets a serious toehold to the Periphery of one of Humanity's very valuable pieces of real estate? And Dark Eldar raids? I'd love some books like the Achilus Assault and the Jericho Reach that give some more background on the Spinward. The where's where and the who's who. That'd be fancy!

The Chaos Presence in the Spinward Front is relatively negligible, and it's entirely possible for them to assault the Calixis Sector via the Koronus Expanse, if my understanding is correct.

The prospect of shutting down Grimtoof's WAAAGH!!! I can see as being a priority, but the other factions are either not that severe, or have plenty of other ways to sow mayhem in the Calixis Sector, but even then, crushing the Orks being a priority doesn't seem to require all that much interaction with the Dominate.

Small, but not negligible. If the Imperium is aware of its presence, they are a threat. If they can attack from the Koronus (I didn't even think of that, thank you! ) and could become a danger from the Periphery, could you imagine facing them on two fronts? Ask for the Ork, I can see them as the bigger priority. However, I can also see the Dominate using this to their advantage. Duke Severus is not stupid. Not one to consider long odds, granted, but not stupid. What to do while the Ork and the Imperium battle it out? Dig in, build up, increase his power base. Use his allies as much as he can to strengthen his holdings in preparation for when the Imperium does come. Which may be awhile, depending how long it takes to route the Orks. Our familiarity with how the Armageddon Wars have gone (will go?) tells us that you can't get rid of them. You just have to keep the infestation down to manageable levels. Which further impedes the Imperium, redirecting forces that could be used smashing the Heretics.

Granted you could just level the Dominate with orbital bombardment, but that's a lot of lost planets and materiel. Exterminatus is all well and good as a last resort, but on an entire sub-sector? Even the most hardcore Puritan would call that wasteful. Yes, it would cut the Orky numbers down, but you know some of the buggers would survive and start the cycle anew. So what to do?

To that end, I don't see the Dominate just fading to black. The Imperium cannot treat it like a joke. It requires decisive action, and thus far, they seem to be victims of tunnel vision, overly focused on the events in the Jericho Reach, when all sorts of nasty is building just across the way... I've asked myself the same. Why haven't any Astartes be been sent in? Bigger honour in the Jericho. The Imperial Guard can handle this. This is soooo beneath us. Further proof that yes, the Front hasn't been given due respect by the Imperium. So what happens because of this? To me, it seems like there could be a TON of story that could be thrown in here that would satisfy any gamer, regardless of which faction they might be pulling for.

CabsianMaster and I are currently working on an Imperial Navy supplement, because we seem to have a few ideas underway for it, and it'll get the inclusion of flyer combat rules, space combat rules and various crafts. It's early days, as yet, though.

Is there anyone competent in the graphics department that might be able to sort of "bookify" what we manage to produce?

So, question, WHY is the Calixis Sector so valuable? I accept that it is the locale of the setting the game uses, but if Jericho shows us anything, the Imperium can, and does, write off whole sectors of the galaxy, if the fighting becomes tough enough. Pictures I've seen don't make the Calixis Sector, another "edge of the Imperium-bordering sector" look so much more strategically-placed then the Jericho Sector was, and that bordered Ultramarine territory, didn't it? If it was a big space in the middle, like at all close to the heart of the Imperium, then sure, but it's WAY out there, and it's "known" warp gate simply leads to an equally distant locale on the other side of the galaxy. They can just drop Calixis for a millennium, and go pick it back up, later. I'm rather in agreement, the Dark Eldar aren't a real threat, except that they can pop in anywhere, so fighting them is tricky. The SD is a bit of a joke, and that just leaves Chaos and the Orks. As said, the Imperium writes off whole sectors to the losses against Chaos, and the Orks are numerous enough that I'm not sure they're going anywhere. Personally, I DO wish they'd finish off the Orks, and the Dom, so that they could send those forces to the Reach, but...

Edited by venkelos

It might very well be as simple as the Lords of Terra have not yet 'officially' recognized how serious the spinward front has become! According to the fluff, this is a fairly common occurrence. Since the Space marines do not actually answer to anyone short of the LoT, Calixis woult have wait for them to deploy multiple numbers of Astartes chapters. Of course, Governor Hax could petition the Storm Wardens for aid but, given that they are heavily committed in the Jericho sector, it would be awhile before they could send more than a company or two. (Not that that would be insignificant! It's just not a game ender!)