I keep waiting for somebody to make a space platform from the old XvT computer games. ( one of a dozen examples that showed up in game, http://starwars.wikia.com/wiki/XQ2_Platform ) Ships could start docked on them, defend/attack them, etc. Plus, the actual spokes of the platform could be flat so as to not interrupt gameplay with only the central hub being three dimensional, acting as an obstacle. Turrets could be affixed and everything.
Give each of the three spokes/landing platforms its own shield and hull points, equal across all three, and unique ones for the hub. Each section has appropriate hard points. Crew can be stationed on the central hub. Grant it the same/similar action bar as an epic huge ship.
Friendly ships can be repaired if they enter a marked off landing zone using a 1 forward as an action. If the entire base doesn't land within the marked zone, roll one attack die and suffer the result. Ship must remain for a full round, adopting the same agility as the station (0), for every hull or shield they wish to recover.
Other ships on the same platform can be 'jumped' into if you land beside it, abandoning your vehicle and entering the battle on the next round at the appropriate PS. If that's all too complicated, make it part of an epic size map and let one side rush in and the other launch their fighters on the 2/3 round to simulate the shock of a surprise attack. Ships can 'take off' by their PS, highest to lowest since Wedge likely suits up faster than a rookie, and it adds a distinct balance: The defenders get the platform's support but the attacks get air superiority at first as they catch defenders trickling into battle with either no or only a Xpts worth of ships already on station.
Turrets cannot fire on ships parked directly on the platform (too low an angle of depression for the guns) allowing for boarding parties to have a chance to set charges, steal prototype ships, seize the hub, etc.
Possible scenarios:
Defend/Attack station
Intercept VIP arriving at or fleeing station
Steal prototype fighter
Seize the station
Defend docked epic ship for repairs long enough for it to escape
Surprise attack on station
I mean, COME ON GUYS! This has to be easy enough to do, the hardest part is finding somebody with decent chops to make the image of the landing platforms. After that, carve the styrofoam central hub -- a section that could vary from faction to faction or just for variety's sake -- and print the platforms on card stock.
It could even be an expansion FFG, psst! Box the hub, make the platforms detach, and include it one one box for ease of transport/packaging. Throw in some free decals of blaster scoring, faction appropriate markings, and space station "clutter" for players to personalize their space station. Make the reverse of each platform piece a debris/crippled pattern for when it is destroyed. (If the hub goes, the whole thing goes.) Hell, just sell the central hub and make 5 different landing platforms for download on the FFG print on demand site. Totally adds flavor to the epic battles and creates endless scenario opportunities. OR you could make us an official playmate with star field on one side and the platform on the other, package the hub to go along with it along with a single generic "boarding craft" for scenario play, and presto. I'd be all over this. Heck, you could LITERALLY relive the appropriate missions from the XvT PC games. Plus, it would breathe new life into the heavy hitters, Y-wings and TIE Bombers, setting up a truly tactical battle as fighters duked it out while bombers tried to get through to the station.
WHY HASN'T THIS BEEN DONE YET?
[catches breath]
Okay, I'm done. Now that I'm out of school I might do this but I just can't believe nobody else has/I wish they would because I'm sure they'd make it better. If anybody is has graphic design skills to make the platform 'wings,' PM me because I am seriously interested in doing this. I have all the ideas but none of the imaging ability.
Edited by R22