This is for specific instances of things that went particularly well or things that were particularly cool, and things that were specifically not. If this proves productive, maybe it'll help James pinpoint things that have gone wrong and things that have gone right, so that he can watch out for these things in the future.
After discussing Set 12 a great deal with PatchedArtist and Baranor last weekend, here are my picks:
THE BEST:
1) Zi Mei's Execution Techniques. 1st Rite -> 2nd Rite -> 3rd Rite is extremely cool and very powerful.
2) Zi Mei's high kicks. One of the players Tuesday night showed me a viable Kim deck.
3) Siegfried's character card. I hate the character, but I love what James made him do.
THE WORST:
1) Cervantes' cards Dread Pirate and Beyond Humanity.
Beyond Humanity reads:
"R Commit: After you check a 2 or less, re-check."
Dread Pirate reads:
"R Commit: After you check a 2 or less, add the checked card to your hand."
Now these are both better versions of some Battle Pack Akuma support. The problem is, they don't synergize with Cervantes' other support (notably his Terrain asset and the Wild Storm attack). Once you've pre-pumped your checks, you're not checking a 2 or less, and these do nothing. With one very specific change to each, the cards would have been barely more powerful, but much more powerful for Cervantes. I believe these cards should have said:
"R Commit: After you check a printed 2 or less, re-check." and
"R Commit: After you check a printed 2 or less, add the checked card to your hand."
2) Zhao Daiyu's R. As written, it doesn't synergize with her support.
"R: After your opponent removes any number of cards from the game, they lose 2 vitality."
But all her support suggests that you remove your opponents cards from the game. They don't remove anything. I heard that this had been ruled to synergize. If so, she needs an errata to:
"R: After any number of cards are removed from the game, the owner of those cards loses 2 vitality."
