asteroid persuit in scum and villainy?

By philosophant, in Star Wars: The Card Game

I just got EOD and they recommend putting asteroid persuit with scum and villainy. What then about across the "jundland wastes", doesn't that fit better and asteroid persuit go in imperial navy?

I, personally, don't like the EOD starter decks at all. In my experience, Scum and Villainy is way underpowered compared to the Smugglers and Spies starter deck.

But for the starter decks, Asteroid Pursuit is nice because it does have that one Vehicle unit that gets a boost of of capture effects. It also gives you more shields. But you're right, thematically it seems like it belongs in a Navy deck. However, I'd hesitate to put Junland Wastes in the Scum deck because there are so many Character units. The objective would hurt you as much as your opponent. But then, if you're running the standard starters, Junland Wastes will be included only once in your deck, so you'd never be obligated to choose it as a starting objective, so maybe it would work fine.

Some of us at cardgame database (cardgamedb.com) are working on new starter decks built from two cores and two EOD. We're just getting started, but I hope to be testing them by the end of the summer.

Some of us at cardgame database (cardgamedb.com) are working on new starter decks built from two cores and two EOD. We're just getting started, but I hope to be testing them by the end of the summer.

I really liked your observation in that thread, about the necessity of including iconic units in each starter.