I have been flying interceptors alot more recently, sometimes with other ships, but mostly as just a squad of INTS.
with the release of Predator and seeing everyone doing rerolls, what are yout thoughts with Pred on INTS vs PTL Ints?
I have been flying interceptors alot more recently, sometimes with other ships, but mostly as just a squad of INTS.
with the release of Predator and seeing everyone doing rerolls, what are yout thoughts with Pred on INTS vs PTL Ints?
well.. i'd say that both have benefits and drawbacks when compared to each other.
pred gives a 1/3 focus free action and leaves you with one action left every round.
PTL gives you two full actions but leaves you with a stress.
Ints have some pretty good options with actions and a good dial, personally I'd lean in to PTL. Predator seems to work better on ships with crappier actions and even better with 2 att ships (you get a 50% focus instead of a 33% on a 3 att at range 2). PTL gives you more options on your int, you need that to stay alive and out of arcs..
I'm running predator on black squadrons and named x wing pilots and has been turning out really well. Haven't tried it on interceptors yet..
Edited by oddeyePTL TIEints are way better, no contest. The reason why PTL is so good on them is because of the roll boost combo, not the TL F combo
I think it depends, how often do you boost/barrel roll or evade.
If you find that you almost always want an action to arc dodge, I think PtL is the better option, because then you can boost/barrel roll and still focus or evade.
But if you find that you don't often need both actions and don't use PtL that often to boost/BR then I think Pred is a better option. It has the advantage of not stressing you, so you have more options on your dial.
I think predator would work for most interceptors except for Soontir, he is absolutely tied too PTL
PTL on ship with 7 green moves, and 4 base actions is just hard to argue against.
the local meta has been heavy super chewys or double the falcon double the rolls. In testing vs it, it has not been a blow out, like within one shot of winning. I have run both and had success, but I do feel the PTL gives them some solid defense with turtle up. and if I come across another non falcon they can still hold up alright.
my last list was
2 royals with PTL
Jax with PTL
howl with swarm
had awesome work with it today, vs 2 Es (named) and a Z. The z had no shots fired, he happened to park the Es on rocks at first exchange so it was all my guns on, and with howl+2 INTs as a fire team, it was kinda done quick. no shots from Etan and just 1 or 2 shots from the ps8 E. Howl took 2 hits.
Interceptors? PTL all the way. Being able to still focus when you barrel or boost is invaluable, and the green dial's easily good enough to cope. On ships without movement actions and green turns, Predator and Outmaneuver shine a little more.
It's all about what dial and actions you have available in my opinion. Interceptors have boost AND barrel roll, and they also have lots of green maneuvers that they would probably be using even if they didn't have stress. Plus, they actually rely on boost/barrel roll more than their hull and defense dice for survival. So, PTL is naturally great on them.
Predator is the best choice on a ship that can't easily clear stress and/or doesn't necessarily rely on jinking for survival--i.e. Defenders and X-wings (excepting x-wings with R2).
PTL TIEints are way better, no contest. The reason why PTL is so good on them is because of the roll boost combo, not the TL F combo
Needed to be reiterated.
Tetran Cowall would be the best bet for a Predator Interceptor in my opinion (if you don't give him adrenaline rush) his ability requires he not be stressed to use it, and predator could function to increase his offensive output while saving his normal action for arc dodging/evade and not having to worry about stress\
Almost every other interceptor I would go PTL if you desire rerolls I would suggest a 2pt Targeting computer, that way you have rerolls when you want/need them but you still have PTL for defense/arc dodging
Tetran Cowall would be the best bet for a Predator Interceptor in my opinion (if you don't give him adrenaline rush) his ability requires he not be stressed to use it, and predator could function to increase his offensive output while saving his normal action for arc dodging/evade and not having to worry about stress\
Almost every other interceptor I would go PTL if you desire rerolls I would suggest a 2pt Targeting computer, that way you have rerolls when you want/need them but you still have PTL for defense/arc dodging
I was just looking at Tetran Cowall earlier when this post first came up to justify predator also!
Interceptors? PTL all the way. Being able to still focus when you barrel or boost is invaluable, and the green dial's easily good enough to cope. On ships without movement actions and green turns, Predator and Outmaneuver shine a little more.
So true. PTL all the way.
Look at things this way especially on an Interceptor:
1. Predator is a PURELY offensive upgrade.
2. PtL may leave a ship with lots of green space on the dial stress but gives it MANY action options should it choose to take two actions.
If you haven't go a shot Predator is a COMPLETE waste of points. If you don't have a shot with PtL you still have boost, roll, evade, and focus actions where you could choose TWO of them to help get you out of whatever situation you may be in and possibly give you a shot via boost/roll.
When flying a PtL squint, I am stressed every turn and sometimes if I get in the right position I will carry a stress token forna turn or two before clearing it.. I love flying in the furrball swirl of squint close in fighting.. like a knife fight... with PtL I usually BR and boost... I figure with as many shots on target I can get I don't need a focus...
I like predator because I can get Howl's benefit without paying for her to be on the table...
I may have to run both and see which I like best...
I think that PtL is a better choice for interceptors still. They have lots of green to choose from and benefit most from the boost+barrel roll combo.
The more actions available, the better PTL is. The less actions available, thebetter Predator is.
PTL is perfect for Interceptors.
Predator is perfect for X-Wings.
Discuss.
In general, PTL is better on interceptors, especially when running a heavy interceptor list, where you want each one to be as flexible as possible.
That said, I think there's a place for predator on an interceptor that you will be using as a flanking role and in a list where you have other dangerous ships that will draw more attention. I think it's worth considering in that situation as it is more dangerous on a 3 attack dice ship, too.
The more actions available, the better PTL is. The less actions available, thebetter Predator is.
Agreed.
The more actions available, the better PTL is. The less actions available, thebetter Predator is.
Agreed.
^ this. Its true. If you have more then 2 possible actions ( int does ) and you have a dial that can strip the stress easiely without compromising the ship ( int does ) then PtL is the upgrade for you. X-wings for instants has 2 possible actions so PtL isn't really worth it.
It really is as simple as that. If you're flying a ship with a shedload of actions available, then PTL offers amazing flexibility. If you're flying a ship with two actions, then Predator makes your decisions for you.
Needed to be reiterated.PTL TIEints are way better, no contest. The reason why PTL is so good on them is because of the roll boost combo, not the TL F combo
And yet a third time to really beat the dead horse.
Interceptors and PTL are practically tied to the hip.