How long did it take you to get good, or at least decent at x-wing?
I've played about 20 games and had 1 win. I'm not a math wizard by any means, but I think that qualifies for "sucking" at something.
I'm trying not to get discouraged, but it's not fun to lose all the time. I do love playing though!
I'm pretty sure the main problem I have is my inability to find a list I like and stick to it. I have a tendency to fly a list, learn something, change the list to hopefully counter what I had a hard time with, fly that, run into a different problem, and keep changing things. I think I've only flown the same thing 2-3 times. Theres just so many different options! Even if I fly a list that beat me, I can't win with it!
Is it just inexperience, or is it possible that I'll always be terrible at x-wing? Is flying a list over, and over, and over, and over the key to being good at it?
Like others have written I would also suggest choosing a list and fly it several times to get acquainted with the ships.
And:
Try/practicing to see if it should be flown in tight formation or works in loose deployment
Is it a flanking (Imperial) build or a more brute heads on (Rebel) list?
How does a list with all equal PS pilot differentiate in flying from a list consisting of pilots with different PS?
For a couple of suggestions which might work to learn the differences between the highly maneuverable Imps and the more sluggish Rebels I could suggest:
4 x Rookie X-Wings w/Shield Upgrades
or
4 x Royal Guards w/Push the Limit