One thing that FFG should do that would greatly increase the speed of teaching the game is to print newer range rulers with a reminder that range 1 attacks in red get +1 dice and range 3 defenses in green get +1 dice. It would be easy to see right there on the ruler and less to explain with your words, when there's already so much to remember/absorb when learning this game.
Oh, that's right, the quick-start rules don't take account of range either....