I really want to like Rexler - but IMHO - he is severally limited in two very important areas:
First, the Defender dial is just a bummer, the white 4K move notwithstanding. Basically, only having straight green maneuvers makes stress a huge problem. Worse, 1 and 2 sharp turns are red. This makes any Defender painfully predictable - basically you are limited to moving in a straight line (to include that white K), a bank or the 3 hard turn.
Second, there is no easy way to do more than one action a turn - which is the only realistic way to get Rexler's awesome ability to trigger. I have tried PTL with x2 BSP equipped with Wingman to shed the stress for him, but I think this comes up short - and it certainly does not help with the predictability.
For now, here is what I am thinking:
Rexler + HLC, Shield and VI for 49 points
Colonel Jendon + HLC, Engine, ST 321, Sensor Jammer, Weapons Engineer, Fleet Officer (not yet released) for 50 points
It does give you options, a way to give Rexler either a TL at R1 or a FT at R1 or 2. It also made for a nice initial attack - both ships perform short maneuvers for T1 and end up well out of range with a TL each, then for T2 the Shuttle assigns Rexler a FT and Rexler performs a Focus Action, so Rexler can attack with HLC at PS10 with a FT and TL to modify and still have a FT to trigger his ability. The Shuttle then follows at PS6 with a HLC with a TL to modify.
It worked okay last night, but I think Fleet Officer will most likely work better with the Decimator. Also, it looks like there is a Decimator at PS8 with EPT for 46 points... + VI and FO would be 50... I would lose the ability to pass TLs but presumably have an easier time passing FTs, as the Decimator's dial will be better than the Shuttle's (the Decimator has a spoiled green 2 bank). Also, having the support ship also shoot at PS10 (with 360 arc) does not hurt - even if it is with one less red die.
Thoughts?