Anyone have any advice for designing a specialization tree? Specific information I'd love:
- Advice on choosing a spec's skills. My assumption is first, choose skills that are iconic to the spec (such as Melee for a Marauder, etc.), regardless of whether the career provides them; then look for things the spec really needs but doesn't get from the career, then other skills.
- Placing Talents. I can generally pick existing Talents or design new ones, but I'm not sure where in the tree to place them. It seems like some trees (but not all) have different specialties going down one side or the other. Should I try to group similar Talents together vertically, or should I mix them up?
- Connecting Talents. This is where I'm having the most problems. There's a huge variety in how spec trees are connected, and I'm not sure I see the logic in why some Talents are connected but not others.