Outer Rim Smuggler + Intelligence Agent + Anti-Pursuit Lasers
Blue Squadron Pilot
Blue Squadron PIlot
Garven Dreis
100pts
i went 4-0 with this squad at my local GS to place first in a 6 player event.
Round 1 I beat Luke + Wegde + Horton (rookie player, took down wedge early, full win)
Round 2 was a much closer match versus 2x Dagger/Adv. Sensors/Ion + 2x Gold Squadron Y-Wings with Flachette Torps (interesting squad, id have put ions on his Y-Wings end dropped the flachettes and ions on the B-Wings but this was still a ver close match and i squeeked out a mod win)
Round 3 was versus 3 ship imperials: Vader + Krassis/HLC + Sabre Squadron Pilot. I targeted Krassis early with everything. He got off 2 shots with the HLC before getting destroyed. From there i took out his intercepter and then vader, dont think i lost a ship this match.
Round 4 was the final versus a 5 ship imperial swarm. Howlrunner, Jax, Sabre with VI, Dark Curse, Academy Pilot. This was a scary match. I deploy with everyone except Garven facing east edge of the board and 2 sharp turn into a slow rolling formation with ORS at the front, both B's just behind ORS and garven holding the left flank within range to pass focus tokens to the best placed ally. He rushes in and engages at top speed. i get a break by him parking Jax on an asteroid. He gets plenty of shots into my ORS but its survives. BBX backup unleashes and takes out both his intercepters (jax took a damage from the rock). Next turn Howlrunner gets flanked at close range by a B-Wing and goes BOOM! I win this one without losing a ship. Sweet victory.
WHAT I LEARNED
* ORS is a nice damage sink that gets 3 red dice most of the time anyway when u put it in the front ranks. Its a very underrated rebel ship imo. INtel agent was used every game and it was actually a nice addition to the sqaud. Anti-Pursuit lasers did not get used once
but i guess having it as a deterrent is some use? i think id run with C3-PO over intel/APL next time.
* The close range movement options of the B-Wing are good enough to match even the agile ties. Even tho i didnt roll very good defense dice it didnt matter because my attacks dice were white hot.