The recent article on the new 'Stay on Target' card that allows you to change to any same speed maneuver got me thinking. Who is the hardest ship to hit? Not just by ship since they share stats amongst each fighter/shuttle/"freighter" and not by pilot since a few obviously have slippery abilities. I mean, with all the extras available, from EPTs to modifications, and with unlimited points to spend on that one ship, who do you think is the hardest to land a hit on?
Assume no asteroids/extenuating circumstances, no stress, just what ship set up makes for the inherent most slippery ship in the game? Go!