Squad one
Wes Janson, Squad Leader (31)
Biggs Darklighter (25)
Keyan Farlander, Opportunist, Advance Sensors, HLC (43)
Basic thought is Wes strips an enemy ship and provides action support to Keyan or Biggs as needed.
Keyan Farlander will hit like a mack truck using 5 Target Lock & Focus attack dice every round with an optional Barrel Roll for positioning from Wes. The one shot kill potentials for Keyan on naked enemy ships are below.
Biggs will stay back and hold on as long as possible.
TIE Fighter -- 85.89%
TIE Interceptor -- 85.89%
Cloaked TIE Phantom -- 41.25%
TIE Advanced -- 17.68%
Z-95 -- 71.67%
A-Wing -- 55.40%
X-Wing -- 28.29%
HWK-290 -- 28.29%
E-Wing -- 17.68%
Any damage Wes or Biggs gets through is icing on the cake.
Squad 2
Wes Janson (29)
Biggs Darklighter (25)
Green Squadron Pilot, Refit, Test Pilot, Expose, Opportunist (25)
Airen Cracken, Squad Leader (21)
Similar idea as the first squad.
Wes strips ememy ships and the A-wing receives two addional actions from Airen so it can Expose, Target Lock, and Focus attack with 4 dice. I haven't ran all the numbers but the one shot kill potential is still pretty high with the A-wing. I believe it is 43.22% (range 3), 57.84% (range 2), and 85.89% (range 1) on TIE Fighters & Interceptors. Critical hits will also be available with the A-wing increasing that one shot kill chance.
Squad 2 has better support but lower overall chances to kill ships in one shot. I really don't get a chance to play that often so it is difficult for me to see which squad has the edge. Any insight from the board?
Edited by noc1000