So I was delving into some Star Wars lore and came across mag pulse missiles. I had forgotten about these from xwing alliance. I did a search on the forum and nothing came up so thought I would post it. Basically if your not familiar with them they disable a ships weapon system to prevent them from firing. So just curious who here would like to see another missile introduced? Maybe a 3 attack which would have a similar text as ion cannons and turrets where if there is at least 1 un canceled result the defender takes no damage or 1 damage and cannot attack on it's next turn. Possibly even the current round say the ship hit by the mag pulse is a PS 1 and hasn't attacked yet it would then be prevented from attacking that round.
Next I came across the heavy ion cannon. Not sure what to do with this but maybe instead of taking 1 damage you take 2 damage and recieve an ion token or another option is rolling 4 dice similar to heavy laser cannons and if there is at least 1 un canceled result the defender suffers whatever the un canceled result is (hit or crit) and recieves an ion token.
Anyways what do you guys think of something like this?