New FFG Article

By Rhinoviru3, in X-Wing

LOL! That's funny. Why would you ever want to do that?

Blow up your own ships to pad your Points Destroyed on ze tournament card.

Not a good idea now thanks to the new margin of victory scoring. Not that it was ever a good idea, since you know, it didn't work for about three different reasons, but even more now...

I was joking...

Here's an interesting tidbit from the newest Standard Tournament rules:

"Note: Any new product released at Gen Con 2014 will not be legal for the

2014 North American Championship or Escalation tournament."

Would they have put that in there if there wasn't a new product being released at GenCon???

I'm glad they answered that question for me. I can stop worrying about having an Aces list for Gen Con just in case. And trying to get aces pre-11:00 for the tourney.

I figured they wouldn't do anything so silly, but it is nice to have a definite answer.

Did anyone notice this:

"Echo"

When declaring a decloak, the player controlling
“Echo” must declare both the side and direction
of the decloak. If “Echo” can perform the
decloak, she must do so. If “Echo” cannot
perform the decloak, the player controlling
“Echo” may declare a decloak in any other
direction, or he may choose not to decloak.

Not only is Echo a "she", but this puts it to rest for Lorrir and Echo that direction and side constitute the movement.

Edited by s1n

Not only is Echo a "she"

Yet the news article the posted for the Phantom preview still says he. So either 1 is a typo, or else you have 2 different people with a different opinion on Echo's gender.

FAQ trumps News Articles in my opinion. :)

Did anyone notice this:

"Echo"

When declaring a decloak, the player controlling

“Echo” must declare both the side and direction

of the decloak. If “Echo” can perform the

decloak, she must do so. If “Echo” cannot

perform the decloak, the player controlling

“Echo” may declare a decloak in any other

direction, or he may choose not to decloak.

Not only is Echo a "she", but this puts it to rest for Lorrir and Echo that direction and side constitute the movement.

Wait, Lorrir is a lady? :o

FAQ trumps News Articles in my opinion. :)

For rules sure, for something like the gender of a pilot? I don't see why it would be more valid then something else published by FFG.

For all we know the only reason Echo was referred to as She is because so many people here do and the person writing it used that same pronoun because because they see Echo referred to that way.

Or perhaps "Echo" is the call sign of who ever is flying that Phantom, and so the gender is interchangeable.

It honestly doesn't matter one way or the other, but the FAQ is not really more valid then the news article, not for something like this.

Wait, Lorrir is a lady? :o

No, the part about Lorrir is that the direction and side are part of it. "Echo" and Lorrir both use a bank for their abilities.

Did anyone notice this:

"Echo"

When declaring a decloak, the player controlling

“Echo” must declare both the side and direction

of the decloak. If “Echo” can perform the

decloak, she must do so. If “Echo” cannot

perform the decloak, the player controlling

“Echo” may declare a decloak in any other

direction, or he may choose not to decloak.

Not only is Echo a "she", but this puts it to rest for Lorrir and Echo that direction and side constitute the movement.

Wait, Lorrir is a lady? :o

LOL. Lorrir is most definitely male, he has several pages of face to face interaction with Wedge in the X-wing series. s1n is referring to the distinction between direction and side that is germane to Lorrir, established incidentally by Echo's ruling -- the same ruling where Echo's sex is revealed to be female incidentally.

Al

FAQ trumps News Articles in my opinion. :)


For rules sure, for something like the gender of a pilot? I don't see why it would be more valid then something else published by FFG.

For all we know the only reason Echo was referred to as She is because so many people here do and the person writing it used that same pronoun because because they see Echo referred to that way.

Or perhaps "Echo" is the call sign of who ever is flying that Phantom, and so the gender is interchangeable.

It honestly doesn't matter one way or the other, but the FAQ is not really more valid then the news article, not for something like this.

It is important to note that, male or female, ship explosions are gender inclusive and offer no prejudicial treatment to either sex. So, in all the ways that matter, it's a moot issue. :)

Edited by R22

Honestly, I'm bummed about the decloaking/Advanced Sensors ruling. I understand why, but, I was having a good time running a pair of Shadows with STA and ADV Sensors.

I like most of the answers in the new FAQ. Specially huge ships starting with energy and the new large ship's barrel roll. However, I'm still not convinced of those 'ghost flechettes torpedoes' that explode spreading shrapnel and stressing ships around them, to then, mysteriously return to their tubes... But whatever.

Did anyone notice this:

"Echo"

When declaring a decloak, the player controlling

“Echo” must declare both the side and direction

of the decloak. If “Echo” can perform the

decloak, she must do so. If “Echo” cannot

perform the decloak, the player controlling

“Echo” may declare a decloak in any other

direction, or he may choose not to decloak.

Not only is Echo a "she", but this puts it to rest for Lorrir and Echo that direction and side constitute the movement.

Sorry to tell you but I ninja'ed youyou a page or two ago. I only say because I never get to ninja anything normally.

The FAQ doesn't officially clarify the "Friendly" ship at Range 1-3 confusion. I know it was mentioned in an email response to a forum member, but it's still not mentioned specifically in the FAQ.

The FAQ doesn't officially clarify the "Friendly" ship at Range 1-3 confusion. I know it was mentioned in an email response to a forum member, but it's still not mentioned specifically in the FAQ.

Might you refresh our memories about that? (or announce it to those who don't know, like me, what you're referring to?)

Did anyone notice this:

"Echo"

When declaring a decloak, the player controlling

“Echo” must declare both the side and direction

of the decloak. If “Echo” can perform the

decloak, she must do so. If “Echo” cannot

perform the decloak, the player controlling

“Echo” may declare a decloak in any other

direction, or he may choose not to decloak.

Not only is Echo a "she", but this puts it to rest for Lorrir and Echo that direction and side constitute the movement.

Wait, Lorrir is a lady? :o

LOL. Lorrir is most definitely male, he has several pages of face to face interaction with Wedge in the X-wing series. s1n is referring to the distinction between direction and side that is germane to Lorrir, established incidentally by Echo's ruling -- the same ruling where Echo's sex is revealed to be female incidentally.

Wait, Lorrir is transgender?!?! :o

I like most of the answers in the new FAQ. Specially huge ships starting with energy and the new large ship's barrel roll. However, I'm still not convinced of those 'ghost flechettes torpedoes' that explode spreading shrapnel and stressing ships around them, to then, mysteriously return to their tubes... But whatever.

Most ships don't actually just carry one single torpedo. Most of the weapon systems have, in theory, 8-10 in the tubes. It would be crazy if you had that many shots with a secondary hard ordinance, so I think the Failsafe does a decent job in balancing things overall.

The FAQ doesn't officially clarify the "Friendly" ship at Range 1-3 confusion. I know it was mentioned in an email response to a forum member, but it's still not mentioned specifically in the FAQ.

Might you refresh our memories about that? (or announce it to those who don't know, like me, what you're referring to?)

Here's the topic a member brought up to FFG. It's related to Targeting Computer, but could be used for other abilities that say "friendly ship".

http://community.fantasyflightgames.com/index.php?/topic/111525-targeting-coordinator-on-yourself/

Based on this response, a ship with Jan Ors crew could target itself to trigger her ability.

I like most of the answers in the new FAQ. Specially huge ships starting with energy and the new large ship's barrel roll. However, I'm still not convinced of those 'ghost flechettes torpedoes' that explode spreading shrapnel and stressing ships around them, to then, mysteriously return to their tubes... But whatever.

While it is a game, and a sci-fi game to boot, I don't think anybody really believes MF returns missiles to their tubes. The whole concept is patently impossible. But if we're going to try and figure it out beyond the in game effect that is generally very well received, it is nearest to either:

A) having never fired the missiles at all due to seeing the target ship effectively "shake" the target lock.

or

B) having fired them and there simply being more in the tubes to begin with since, in universe and real life, fighters carry more than a single warhead. Since coming up with a mechanic that reflected that but also avoided assigning multiple ordinance cards/new ordinance counter tokens to an already cluttered table would be cumbersome, FFG just made it one card. MF simply wraps the whole issue up in 1 card, allowing for presumed multiple secondaries but not infinite. As far as Flechette torpedoes go, I imagine it's just the stress of seeing the flak nearby. In WWII flak was just as much a psychological weapon as a material one. Seeing the explosion go off, which by definition meant it hadn't struck you, still told you that you were under fire with a projectile that 'shotgunned' damaging debris in the area -- an area you shared.

Did they even update the FAQ PDF? It looks like the older FAQ and not at the filesize the article mentions. The current downloadable FAQ as of noon easter time is not the correct 27.2 Meg file size and looks to be the same as the prior FAQ.

Was hoping to see how they would address the can you attack your own ships to decloak a phantom question.

Page 16:

"Q: Can a ship choose to attack a friendly ship?

A: No."

This was actually a question? Huh.

Some people wanted to use Assault Missiles on their own ship to cause the splash damage on nearby enemies.

Oh, I can certainly see a number of cases where someone might want to... But target declaration is rather clearly labelled for enemies. Surprised that needed FFGs input.

There was a line in the original rule book that said players could target any ship of their choosing while using enemy for other instances. But yes it is flying in a smaller ship with low defense and attempting AOE damage to higher agility ships that may have certain upgrades making them harder to hit. Cough Echo.

The FAQ doesn't officially clarify the "Friendly" ship at Range 1-3 confusion. I know it was mentioned in an email response to a forum member, but it's still not mentioned specifically in the FAQ.

Might you refresh our memories about that? (or announce it to those who don't know, like me, what you're referring to?)

I think it was in regards to using abilities that say "friendly ship at range 1-3" on the ship with the ability. It was said it was ok as long as it didn't specifically call out needing to be used on "another friendly ship."

And Brath too

Rexler Brath must choose to use his pilot ability after resolving any faceup damage cards dealt by his attack.
Any faceup damage cards that have been resolved and flipped facedown and any additional Damage cards dealt by the Minor Explosion Damage cards are also flipped faceup when Rexler Brath uses his ability.
Rexler Brath may only use his pilot ability once per attack; see “Abilities Resolve Once per Opportunity” on page 8.

Yeah, that's a fun little tidbit. Resolved that Minor Explosion, did you? Would you like to have it again? No? Well, let me play the world's tiniest violin for you while you flip it back up anyway.

Not to mention double stressing with Thrust Control Fire which is a death sentence for a lot of ships (...and possible double upgrade loss with Munitions Failure which will probably be pretty rare).

And Brath too

Rexler Brath must choose to use his pilot ability after resolving any faceup damage cards dealt by his attack.
Any faceup damage cards that have been resolved and flipped facedown and any additional Damage cards dealt by the Minor Explosion Damage cards are also flipped faceup when Rexler Brath uses his ability.
Rexler Brath may only use his pilot ability once per attack; see “Abilities Resolve Once per Opportunity” on page 8.

Yeah, that's a fun little tidbit. Resolved that Minor Explosion, did you? Would you like to have it again? No? Well, let me play the world's tiniest violin for you while you flip it back up anyway.

Not to mention double stressing with Thrust Control Fire which is a death sentence for a lot of ships (...and possible double upgrade loss with Munitions Failure which will probably be pretty rare).

I was surprised by the Minor Explosion change. That question had been asked on the Rules forum, and FFG had specifically stated that the damage from Minor Explosion could not be flipped up as it came from the card instead of Brath.

Granted, the odds of this are going to be low (you must deal a natural crit, and that natural crit must be one of the 6-in-33 cards that immediately resolve and flip face-down), but it'll be nasty when it happens.

The FAQ doesn't officially clarify the "Friendly" ship at Range 1-3 confusion. I know it was mentioned in an email response to a forum member, but it's still not mentioned specifically in the FAQ.

Might you refresh our memories about that? (or announce it to those who don't know, like me, what you're referring to?)

I think it was in regards to using abilities that say "friendly ship at range 1-3" on the ship with the ability. It was said it was ok as long as it didn't specifically call out needing to be used on "another friendly ship."

It was some bad wording on page 10 of the rule book.

on page 10 of the main rulebook.

During this step, the attacker (the active ship) must declare its target (the ship he wishes to attack)

With that text, and the use of enemy and friendly in other places in the manual. It was led to believe with secondary weapons you could choose to attack whom you wished.