I'm 2 for 3 for with this deck. Beregond will take care of defending straight away. IGorfindel, Idraen and Arwen are doing the questing which is not much willpower, so location lock is a concern. i Allow resources to pile up on Idraen and save Lay of Nimrodel for the really big willpower pushes like on stage 3, or if I get locked. For attacking, Gondorian Fire on Idraen can almost one shot a guardian in the late game along with the help of Glorfindel and Rivendell blades. If Beregond is looking solid in the defending/readying department. I put a Miruvor or 2 on Idraen, so she can ready and add willpower to the quest and if no location leaves play she'll still be able to attack in combat.
After filling out the deck list, I think that Blood of Numenor might be unecessary for the deck. i never had to trigger the ability once in the 3 games. Behind Strong walls with its readying effect might be a better choice, since readying Beregond is a big key to surviving the final stage.
Overall, it's a pretty slow deck in card draw while allowing resources to pile up on Idraen. The deck patiently chips away at each trial. There is probably some major tweaking that can happen, but there is some ally hate in the encounter deck and with Time effects that will take them out, so i designed the deck to allow the resources to buff the heroes rather then waste the resources on allies that may not stick around for long. I feel like the deck certainly fits the theme of the scenario with pretty much the 3 heroes facing the challenge rather than an army of allies.
Anyway, here's the deck below, it's an odd one and if you try it it might take a bit of getting used to.
Questions, comment, and ideas for improvement are welcome.
Deck Created with CardGameDB.com The Lord of the Rings Deckbuilder
Total Cards: (50)
Hero: (3)
1x Beregond (Heirs of Numenor)
1x Glorfindel (Foundations of Stone)
1x Idraen (The Three Trials)
Ally: (9)
3x Arwen Undomiel (The Watcher in the Water)
3x Etheir Swordsmen
3x Silvan Refugee
Attachment: (21)
3x Ancient Mathom (A Journey to Rhosgobel)
3x Gondorian Fire (Assault on Osgiliath)
3x Gondorian Shield (The Steward's Fear)
3x Light of Valinor (Foundations of Stone)
3x Miruvor (Shadow and Flame)
3x Rivendell Blade (Road to Rivendell)
3x Unexpected Courage (Core Set)
Event: (20)
1x A Test of Will (Core Set)
3x Elrond's Counsel (The Watcher in the Water)
3x Feint (Core Set)
3x Foe-hammer (Over Hill and Under Hill)
2x Hasty Stroke (Core Set)
3x Lay of Nimrodel
2x The White Council (The Dunland Trap)
3x Behind Strong Walls
Edited by Tracker1