The Crek
The Crek are a recently encountered species from beyond the rifts of Hecaton. looking almost humanoid with an octopus head. In combat the Crek use powered cyber-suits and cybernetic implants however there have been instances of Crek fighting unarmored. Potent telepaths, the Crek communicate solely thru mind linking. Merciless plunderers, the Crek cannot be bargained or reasoned with.
"Unsuited" Crek
WS:
23
BS:
33
S:
15
T:
15
A:
43
INT:
35
PER:
33
WP:
35
FEL:
13
MOVE:
4/8/12/24
WOUNDS:
9
SKILLS
: Awareness, Climb, Common Lore: Koronous Expanse (Int), Contortionist +20, Dodge, Forbidden Lore (Xenos),
Literacy (Int), Psyniscience (Per),
Search (Per) +10,
Shadowing, Silent Move, Survival, Swim (S) +20, Tech Use.
TALENTS:
Ambidextrous, Basic Weapon Training (Universal),
Melee Weapon Training (Universal), Jaded, Leap Up, Orthoproxy, Pistol Weapon Training (Universal),
Psy Rating (1), Step Aside, Rapid Reaction, Resistance (Fear) The Flesh Is Weak(2).
TRAITS: Amphibious, Dark-Sight.
ARMOUR : Cybernetics (All 2).
WEAPONS : Railgun (90m; S/3/–; 1d10+4 I; Pen:3 ; Clip 21; Reload; Full)
GEAR : 4 reloads for Railgun, Recoil Gloves, Void suit.
PSYCHIC TECHNIQUES : Mind's Eye, Mind Link.
I will be adding shortly
EDIT: changed Latent to Potent for Clarification
Edited by Grand Trader Chode