Boba's Shuttleshow; finishing touches

By Elkerlyc, in X-Wing

Boba Fett (43), Firespray-31 (39), Veteran Instincts (1), Rebel Captive (3)

Omicron Group Pilot (30), Lambda-Class Shuttle (21), Gunner (5), Engine Upgrade (4)
Omicron Group Pilot (24), Lambda-Class Shuttle (21), Darth Vader (3)

Now; this leaves 3 points. What to do with em?

Options I see:

-seismic charges for Boba ór

-FCS for the buzzsaw shuttle ór

-Tactician for the buzzsaw shuttle

-plus 1 point for ini bid (seems waste mostly but perhaps vs PS2?) or intel agent.

Or perhaps send the captive to the buzzsaw shuttle and have RS on Boba Fett.

Thoughts? Other suggestions? Will this fly (at all?) vs anything built competitively?

I think FCS is very good and will greatly increase your shuttles usefulness. Tactician is great, but it's limited to range span 2. I find it easy to get range 3 and range 1 shots with the shuttle, but for some reason range 2 can be tricky. I'm a huge fan of seismic charges, but I think the FCS is slightly better in this build.

I don't think the 1 point bid for initiative is worth it. Intel agent is a good option.

Boba is what I imagine most players going for, so Rebel Captive will limit them, and help your shuttles stay in the fight. If you can get players to chase Boba, then the shuttles can follow and chew them up. Boba is also the best Firespray pilot for losing tailing ships. His ability to change direction works here.

Here's another option for you. Drop Rebel Captive, and use 1 of your spare points to add Engine Upgrade to Boba. The boost works so well when you need to adjust your firing arc. It also helps you get out of corners faster, which is a weak spot for Firesprays.

Predator on Fett. Make him more of a b***h.

EDIT: you would need to drop VI but that's not a big loss in my book.

Edited by Spaceman91

id go for FCS on the buzzsaw. more damage is good.

Predator on Fett. Make him more of a b***h.

EDIT: you would need to drop VI but that's not a big loss in my book.

I am wary of dropping VI. One of the main reasons Fett (with VI) keeps agile arc dodgers honest.

Without that? Not so much. And truth be told; I really, really miss not having engine upgrade on Fett.

FCS for the buzzsaw shuttle

THIS. Combos with Gunner like you wouldn't believe. Key part of Buzzsaw imo.

Edited by Lagomorphia

well u could drop vaders shuttle altogether (24pts)

replace with Dark Curse or Backstabber (16pts)

add EU to Bobba (4pts)

leaving u 4 pts for some goodness like...

Tactician on Buzzsaw(2pts) and Seismic Charge on Bobba (2pts)

or just run a stealth device on DC/BS and stay at 99pts

Predator on Fett. Make him more of a b***h.

EDIT: you would need to drop VI but that's not a big loss in my book.

I have to agree here. Predator works great, especially if you run EU.

Predator on Fett. Make him more of a b***h.

EDIT: you would need to drop VI but that's not a big loss in my book.

I have to agree here. Predator works great, especially if you run EU.

And how do you deal with the ps9 arc dodging gits out there? (effectively ;))

Predator on Fett. Make him more of a b***h.

EDIT: you would need to drop VI but that's not a big loss in my book.

I have to agree here. Predator works great, especially if you run EU.

And how do you deal with the ps9 arc dodging gits out there? (effectively ;))

PS9 is rare and you are only gunna get one in a list. Don't make a big thing of it. Destroy everything else and then he has to fight all you have left with one guy. Not gunna dodge every arc.

Edit: fly against ps9's a few time and you'll see yes they can be a pain but its not as big a thing as people make it out to be. Especially as you will have a Firespray

Edited by Spaceman91