Have you ever had one of those games where nothing could go wrong......until it did...and it did so in such a spectacular way?
We just finished a second game for today, where the Investigators , Leo Anderson , Jenny Barnes , "Ashcan" Pete , and Monterey Jack faced-off against Azathoth . For the first 7-8 cycles on the clock (28-32 Turns), we accomplished myriad Tasks , defeated every Monster in the Museum, and spent Adventure card and Monster trophies on Blessings , and all manner of Items , Spells , and Clue tokens. Additionally, the Doom Track proved particularly anemic...hovering around four Doom Tokens for most of the game.
Then, we faced-off against three cards which nearly proved our undoing:
Riot in the Streets ( Arrow-> 3 Investigations and 9 Investigations )
Fragments of Knowledge ( 6 Investigations; 1 Terror; and 2 Lore )
When Night Falls ( 1 Terror; 2 Peril and 2 Lore )
While each one yields an Elder Sign and miscellaneous items, what nearly killed us were the penalties:
Riot in the Streets ( Doom Token )
Fragments of Knowledge ( 2 Sanity )
When Night Falls ( 2 Sanity and 2 Stamina)
When we weren't facing our nightmares in these rooms, we were running back to the First Aid Station for assistance. The Doom Track shot up to 10 Doom Tokens thanks to the one Adventure card and some rather unexpected Mythos cards. In the end, "Ashcan" Pete saved the day with a Common Item yielding the Yellow die and 1 Clue token accomplishing the tasks on When Night Falls , thanks in part to a Spell cast by Leo which held a Lore .
So, have you had a game like this one...?
Cheers,
Joe
Edited by The Professor