So I've been wondering about a situation that came up playing with my (beautiful) tantive. I read this topic and I want to confirm that my understanding is right on this.
I had a my tantive had mercenary copilot and was firing at range three with the single turbo laser at a shuttle that had sensor jammer on it.
The turbolaser says that "You may change 1 of your Focus results to a Hit result." Mercenary gunner says "you may change 1 of your Hit results to a Critical Hit result." while sensor jammer says "When defending, you may change 1 of the attacker's hit results to a eye result."
All these qualify as the sort of modifications the rules specify? In particular, does the single turbolaser resolve at the same time as the mercenary copilot? If I roll {Crit} {Hit} {Hit} {eye} then my opponent gets to alter things first by changing it to {Crit} {Hit} {eye} {eye}, then I can activate the ability of the turbolaser to turn one {eye} to a {hit} and then copilot to turn one hit into a {crit}, correct?
I ask this because I've always played that when attacking you resolve the ability on the card before anything else is done. I thought that if I fire a proton torpedo and don't roll an {Eye} then I don't get to use the Torpedoes "{Eye} to a {Crit}" ability ever and I'm just SOL. After the example I give above, I'm thinking I may have been wrong about that. Am I?