I have two pilots that I constantly try and build balanced/good lists with, Jan Ors and Horton Salm. Both of these pilots beg for gear that totally loads up their ship to make them really effective...and that means points. Ultimately, lists with either of them wind up being three ships or four ships with the good pilot/loaded ship and three ships with nothing...making Jan or Horton the obvious target.
I always play with them both on squad builder...its always been sort of an unsolvable puzzle that I keep finding myself working on.
I think I found a SERIOUSLY good Jan Ors list though tonight. So critique it please and tell me how it's still a crappy list...cause I'm actually really proud and anxious to play it!
Here is my 100pt list chock full of upgrades!
Jan Ors
-Squad Leader
-Ion Cannon
-Nien Numb
-Engine Upgrade
Bandit Squadron
-Homing Missle
Green Squadron x 2
-Test Pilot
-Chardaan Refit
-Push the Limit
-Predator
=100pts
K, lemme explain.
Jan has all the tools she needs, especially the EU to ensure range is either over 3 or at least 2 so she can dictate range for the Ion shooting.
On the initial merge...Jan can squad leader the Bandit to lock on to a juicy target after he already focuses. Add onto that +1 Damage dice from Ors and you've got a big 5pt focused/locked missle. Nice initial hit...easily enough to 1-shot a Tie.
Then, the battle starts proper with good dogfighting. Jan will skirt the battle arc-dodging when possible. Also adding in a damage dice for either of the Greens. The greens will try to fly Tie-interceptor style. Arc dodging when they can, focus/evade when not. Predator is made for those guys as well. Nice passive skill for them.
I dunno, this list just seems really good to me. I'm going to try it. It might be low on hit points but its fairly hot arc-dodging and those A-Wings REALLY benefit from Jan....and they are awesome all by themselves.
Anyway, critique away. I'd like to hear what anyone thinks of this.