Hi there fellows,
I'm a long-time RPer and gamer who has just picked up Dark Heresy. My friends and I are long-time D&D players (4ed now), and my buddy is our usual DM for that game. However, we also (this friend and I) play Warhammer 40K tabletop (CSM for me, Tyranids for him) and so have a good level of interest in the 40k universe (not to mention being big fans of Dawn of War, 1 and 2)
So, I decided to pick up the Dark Heresy core book and GM Kit and try my hand at GMing THIS game. It's quite a bit different from D&D, but I have always been one who has appreciated the more RP-heavy elements (as opposed to all combat) of that game, and being a big fan of the 40k universe, this appealed to me quite a bit.
My question is, basically, aside from this one other friend, there's only one other person who is showing interest in participating as a player. I am set as the GM, so my question is really, how well does the game work with just two players? The core book says you need "at least three people", but in my tabletop RP experience, my groups have always been 4 or 5 people, if not more. (Our current D&D campaign contains the DM and 6 players).
In the experience of you guys who have played and GMed, would a group of just two players be competent enough to handle the various threats straight out of the book, or would it require stat tweaking, etc in order to make them able to survive reasonably dramatic-sized encounters?
Thanks!