Been noodling around with something odd ball to try out, I don't play rebels often but I've been evolving this Horn list for a few weeks now. Let me know what you think.
"Dutch" Vander — Ion Cannon Turret, 5R2-D6, Decoy
Corran Horn — Veteran Instincts, Fire-Control System, R3-A22
Bandit Squadron Pilot
Tala Squadron Pilot — Ion Pulse Missiles
PS10 Horn for phantoms, dutch can decoy the pilot skill if horn doesnt have a shot or is attack less after a double tap. the bandits are there to block and be pesky.
I could see dropping the ion pulse and tala down to a bandit to add in an engine upgrade to Horn but he's already right on the edge of too much for me.
Any feedback would be greatly appreciated!