Falcon with 3+ Evades

By Gather, in X-Wing

How fun will this be?

There's some precedent here that the Jan crew card can be used on the ship it's on:

http://community.fantasyflightgames.com/index.php?/topic/111525-targeting-coordinator-on-yourself/

With this in mind you can have a falcon with:

C3P0

Jan (crew)

Falcon Title

Push The Limit

With this setup you can get a solid 3 evades.

(Going all Lando instead of C3P0 you can get up to 4 with a 1 die roll)

Jan's crew card doesn't work on the ship she is riding in. Swap her for Lando. Profit.

Delete

Edited by Krynn007

You COULD put her in Kyle's Crew Seat, then pass a focus to the Falcon, which becomes an evade.

C-3PO would be hard to get an extra evade because you have to guess your evade results. You could go for 0 to guarantee an evade or you could attempt to double down and bet on 1 so you can cancel 2 hits.

With this in mind you can have a falcon with:

C3P0

Jan (crew)

Falcon Title

Push The Limit

With this setup you can get a solid 3 evades.

(Going all Lando instead of C3P0 you can get up to 4 with a 1 die roll)

You can effectively immunize yourself from one attack per round, at the cost of 9 points, all of your available actions, and a stress token. You also make yourself vulnerable to upgrades that cause stress, limit the following round's movement, and pay the opportunity cost of skipping other crew and EPT choices. I'm okay with it.

Jan's crew card doesn't work on the ship she is riding in. Swap her for Lando. Profit.

I don't want to derail the thread by re-litigating this, but I still haven't seen a convincing explanation for why, if Jan can't affect her own ship, it says "a friendly ship" instead of "another friendly ship".

Edited by Vorpal Sword

Because a ship can't be at Range 1 of itself?

Buckle up, guys. We're going for another ride.

Edited by WonderWAAAGH

It's possible, though I don't really see the benefit. You'd just be neutering your attack when the Falcon really wants to kill as much as possible as fast as possible. Not to mention all the points you spend on being able to do it.

Because a ship can't be at Range 1 of itself?

Sigh. Of course it can. Quoting from the FAQ:

"At" means the closest part of the target’s base touches that range section.

When the ship carrying Jan chooses a target for her ability, you measure from its base. Your targeting is subject to two constraints: it must be friendly to the target, and it must be touching any section of the ruler. The ship carrying Jan is friendly to itself, and it's touching the section of the range ruler labeled "1".

Because a ship can't be at Range 1 of itself?

Like stated in the original post, there is some precedent that she can be used on her own ship. The link is a rules question similar, with a response from someone at FFG.

If a Falcon is spending all it's actions on defense, I'm okay with that.

If a Falcon is spending all it's actions on defense, I'm okay with that.

You don't have to though. It can be flexible. It can easily Target Lock and Focus if it wants to focus on attacking. It can also easily user Jan's ability on another ship.

I don't see how people are thinking it's a poor use of points.

If a Falcon is spending all it's actions on defense, I'm okay with that.

You don't have to though. It can be flexible. It can easily Target Lock and Focus if it wants to focus on attacking. It can also easily user Jan's ability on another ship.

I don't see how people are thinking it's a poor use of points.

I don't think it's a particularly poor use, but there are enough costs and drawbacks involved that I'm not concerned about it as a balance issue.

YTs have a big enough target painted on their head already, but with a combination like this (assuming it's legal) you're practically saying "if you don't focus me down first, I win the match."

How fun will this be?

There's some precedent here that the Jan crew card can be used on the ship it's on:

http://community.fantasyflightgames.com/index.php?/topic/111525-targeting-coordinator-on-yourself/

With this in mind you can have a falcon with:

C3P0

Jan (crew)

Falcon Title

Push The Limit

With this setup you can get a solid 3 evades.

(Going all Lando instead of C3P0 you can get up to 4 with a 1 die roll)

Jan's crew card doesn't work on the ship she is riding in. Swap her for Lando. Profit.

I love when people post things about cards/rulings that aren't even out or FAQ'd like they wrote the rule book themselves.

Its a nifty trick. You basically are nearly invulnerable to an attack a round. However, you end the turn stressed and leaving yourself more easily blocked the next turn.

Edited by Jo Jo

YTs have a big enough target painted on their head already, but with a combination like this (assuming it's legal) you're practically saying "if you don't focus me down first, I win the match."

You say that like it's a bad thing. Sounds exactly like what a tanky ship wants to happen.

Edited by Gather

How fun will this be?

There's some precedent here that the Jan crew card can be used on the ship it's on:

http://community.fantasyflightgames.com/index.php?/topic/111525-targeting-coordinator-on-yourself/

With this in mind you can have a falcon with:

C3P0

Jan (crew)

Falcon Title

Push The Limit

With this setup you can get a solid 3 evades.

(Going all Lando instead of C3P0 you can get up to 4 with a 1 die roll)

Jan's crew card doesn't work on the ship she is riding in. Swap her for Lando. Profit.

I love when people post things about cards/rulings that aren't even out or FAQ'd like they wrote the rule book themselves.

Its a nifty trick. You basically are nearly invulnerable to an attack a round. However, you end the turn stressed and leaving yourself more easily blocked the next turn.

You're right, it hasn't been FAQ'd yet. Which means that, as strong as the evidence might be, it could still go either way.

You say that like it's a bad thing. Sounds exactly like what a tanky ship wants to happen.

I'm not saying that like it's good or bad, but it should certainly make tactical decisions easier for your opponent.

Edited by WonderWAAAGH

How fun will this be?

There's some precedent here that the Jan crew card can be used on the ship it's on:

http://community.fantasyflightgames.com/index.php?/topic/111525-targeting-coordinator-on-yourself/

With this in mind you can have a falcon with:

C3P0

Jan (crew)

Falcon Title

Push The Limit

With this setup you can get a solid 3 evades.

(Going all Lando instead of C3P0 you can get up to 4 with a 1 die roll)

Jan's crew card doesn't work on the ship she is riding in. Swap her for Lando. Profit.

I love when people post things about cards/rulings that aren't even out or FAQ'd like they wrote the rule book themselves.

Its a nifty trick. You basically are nearly invulnerable to an attack a round. However, you end the turn stressed and leaving yourself more easily blocked the next turn.

You're right, it hasn't been FAQ'd yet. Which means that, as strong as the evidence might be, it could still go either way.

You say that like it's a bad thing. Sounds exactly like what a tanky ship wants to happen.

I'm not saying that like it's good or bad, but it should certainly make tactical decisions easier for your opponent.

Or you could say you are forcing your opponent into that tactical decision and use that to your benefit.

If you PTL yes you will be stressed

Guys you do realize that a FAQ always dumps just before Gen Con. So whatever we think is right may just go right out with the rest of the bath water.

Or you could say you are forcing your opponent into that tactical decision and use that to your benefit.

A benefit such as... ?

Or you could say you are forcing your opponent into that tactical decision and use that to your benefit.

A benefit such as... ?

Obviously depends on the situation. You could let your opponent chase your falcon around, while the rest of your force is unmolested and picking them apart.

Or you could say you are forcing your opponent into that tactical decision and use that to your benefit.

A benefit such as... ?

The benefit of not having to worry about flying it any longer once the focus fire takes it out in the 3rd turn?

Obviously depends on the situation. You could let your opponent chase your falcon around, while the rest of your force is unmolested and picking them apart.

Right, but that can (and probably should) happen even without this particular setup. I mean, we could do point-counterpoint hypothetical scenarios all day long, I just thought you had a particular strategy in mind that was unique to this situation.