Co-Op Forgotten Souls Now Available !!!

By any2cards, in Descent: Journeys in the Dark

Played it last night and we managed to win without getting knocked out. We were lucky with encounter cards we drew and had a good character combination (Disciple Serena, Runemaster Leoric & Knight Syndrael).

We were lucky that we chose the right objective token on the finale otherwise it may have been a different story. It just so happens the Monster Activation cards that were drawn set up a situation where a zombie was blocking Tharn from getting to us, which helped us out immensely.

I recommend getting it, but for international buyers, I would wait for it to hit the store shelves. It was light on and something I would recommend to play with the kids.

I hope they do release more of these. It would to actually have more monsters and add a lieutenant or threat mechanic to the game.

Edited by rfisha

It's a good start to co-OP descent but it's going to be 2+ expansions before it becomes really good (unless a solo box is announced soon).

The room order changes each time you play, but you play through all the rooms anyway in the campaign so there's not that much replayability (unless you keep losing) a couple of extra rooms (so some are missed out each time you play) would make a huge difference here. When we get another solo adventure we can mix the cards together to get more types of monsters and a lot of variety in how the dungeon is built. 1 adventure = not much replay value, 2 adventures = lots of replay value.

I don't count the next expansion as its an outdoor adventure, so can't be mixed in with the dungeon crawl.