At this point I don't think it's very likely that we'll see 3D terrain for this game. Certainly our starfighters will be able to fly over any sort of ground terrain, so 2D tokens make more sense. FFG could do both, of course, giving us the eye candy and playability at the same time.
I'm with Dave on this one. The development of turbolaser towers should be left to the unofficial market. I'd like to see some discussion on the best ruleset for capturing how they would work. Dave - you have a ruleset in your version of the trench mission, don't you?
Also, we can discuss the best 3rd-party turbolaser miniatures. Anybody have any thoughts on these? The ones on Fight's On! don't look quite right, but the price is certainly reasonable.
The ones from Shapeways look pretty good, although somewhat pricey. The Fight's On towers look like they're made of stone bricks.
Well. For what its worth now that i have a better comp im revamping some of my stuff including the turbolaser towers. So far ive managed to shave about 5 or 6 bucks off the price by making it 1mm smaller all around which wont make much of a difference with the way it looks on a board but does make it take less material which logically cuts down on material cost on shapeways. It isnt detailed yet but the proportions are almost exactly the same
https://www.shapeways.com/model/2276725/turbolaser-turret-revised-1-270.html?li=aeTabs

