Firstly, I am not asking what you THINK would happen I am asking what you would LIKE to happen. Lets not get to caught up on finite balance just a feel for new dynamics that would be fun to play with.
here are my questions
1. Imperial Huge ships: We all think there is going to be two announced at Gen Con, the rebels have a 3 and a 2 EP each what would you prefer the Imperials to be and Why?
Huge Ship Upgrade cards worth EP points
2. Would you like to have EP cards in the game that added a lot of extra functionality to the given small/Large/Huge ship but cost regular points as well as EP, if so what would they do?
My Answers
1. Either 5, 0 (only one ship) I think Imps need to be big and nasty and a larger more powerful ship would really give that feeling to the players
OR 4, 1 big imperial as before but not quite so big if the small was the Gozanti it just looks good. ![]()
2. For example one I could think of would be a carrier being able to then spawn more Academy pilots (for imps) (under given conditions say energy, the launch area clear and not damaged (adding an extra dimension to the Meta))
OR Missile/Torpedo bays with energy cost rechargeable missiles
Or ability to recharge small/medium ships torpedo/missiles if they come to land (new mechanic would need to really think about it) (think when the empire are looking for the Falcon in the asteroid field)
Edited by Lilikin