List any ideas you have for improving TIE Advanced.
My ideas....
Title: XI (TIE Advanced Only) [Cost: 2]
You may use a Secondary Weapon without spending a Target Lock.
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Modification: Oversized Armament Payload [Cost: 2]
When you equip (1) Cluster Missiles [Missile Slot], you may equip a second Cluster Missiles for a total of two.
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Modification: SFS Engine Output (TIE Advanced Only) [Cost: 6]
Your action bar gains the [boost] icon. You may perform one free boost action after performing a boost action (for a total of two boost actions).
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Missle: Near-field Communication Alignment [Cost 4]
When range 1 of another TIE Advanced, you may add one extra attack dice to your primary attack.
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Elite Pilot Talent: I Have You Now [Cost 3]
When you roll 1 critical hit when attacking, you may perform a free target lock.
Just tossing some ideas out. Not all of them are good; you don't have to tell me. Just curious what some of you have come up with as far as making the TIE Advanced viable?
