Maelora, you simply must tell me more about these Move stories. Mine are so limited to my player using a B1 "Roger Roger" droid and hitting him against another B1.
Yes, whenever our Exile gets 3 pips, it's 'Stormtrooper Skittles' time. (Or TIE Skittles time, seeing as how it costs no more to Move any object up to your maximum Silhouette Upgrade....)
Move seems kinda overpowered, but Jo is Brawn 2 with no armour, and even a minion with a rifle could one-shot her if she's not careful. Plus, she has no combat skills outside telekinesis and shouting stormtroopers to death using Improved Scathing Tirade. And trust me, hearing 'HEY STORMTROOPERS - YOU SUCK!!!' gets old when it's used every single round.
Also, a full Move tree costs 150 XP, plus another 130 to get the second Force dice. That's a significant investment, I think.
I see your point about not wanting a repeat of the FU nonsense, 2P51, but if you nerf Move so hard, surely nobody would want it?
It isn't too hard though. In my opinion someone that had progressed through exile and emergent would have force rating three. Then force and destiny becomes available and they move through one of those trees so they become force rating four that and sort of capability becomes possible. I don't think that's too hard at all I think it's perfectly realistic.
Edited by 2P51