So i was thinking last night about location control (again) and it occurred to me that those House location-hate Bandits from a Chapter Pack back were pretty clearly the last "legacy" cards from the CCG days. Those guys would have been super strong auto-includes in just about every deck - if Five Kings hadn't "rotated". But even though locations are super strong, you really can't afford to just run them "in case" - unless you really like silver bullets. And these aren't the type fo silver bullets that will have a deterrent effect just by being in print - no one is going to pull Queen Dany's Chambers or Golden tooth mines form their deck because of them.
As it is, they are must plays in standard (Vale, Reach etc.), but must cuts in LCG. This may or may not change depending on exactly which Kingdom locations we get in kings of the sea. If the 0 cost locations are what we get - maybe not so much. But if the rare 2 gold/2 influence come back - these guys will be everywhere.
I am very curious as to what's going to be in this set. The Bandits are just one instance of a card that will be impacted by the contents of the upcoming set.