Alright, I'll try to keep this short and to the point: In my campaign, the Tau have entered into a wierd, semi-alliance with Radical Xenos Inquisitors, and by extension, the Deathwatch. Why? Orks and Tyranids, that's why. Moving on.
Here's the thing: I've always liked the Tau, enough so that I actually want to play one. My GM says he'd be okay with it, but we both Suck at making homebrew rules. I picked up the Tau Player's Guide the minute I learned about it, but I don't know how out-of-balance it is with the Deathwatch game. Naturally, I plan to put my Tau character in a Battlesuit so she can keep up with the Kill-Team, but should I make any modifications to the stats of the suit for this game? Mark of the Xenos has some stats for Tau weapons, but the tables in the Tau Player's Guide are far, far more extensive (plus, XV9. I love the XV9, that's what I want to pilot).
So, basically, I'm asking for help. Anyone have any ideas for playing Tau in Deathwatch?
(I'm also posting this in house rules, just to get as many ideas as I can.)