Hey guys.
Awhile back we had almost an intermission episode where everyone wanted to spend their credits and time inbetween jobs on a station to purchase some new gear.
Normally I wouldn't mind, but everyone needed to get pretty much entirely new weapons and armor which was costly, time consuming...and in my opinion tediously boring.
I also think it's a little bad that players have a shopping list ready to go of what they want.
How do you guys manage the party buying new gear?
Do you restrict how much they can buy?
Furthermore, I have a player who has an amazing gun, it is his favourite thing ever in the game to be able to shoot and do 18+ damage to any adversary I throw at him. Yet whenever I even hint at the idea of a despair or two causing the gun to fail or even be destroyed, I am criticised and made to be the bad guy citing that he spent so much money and time on the weapon that it makes all that time pointless and it's a '**** move'. Thoughts?