echolocation (decloaking movement visualizer)

By randolph, in X-Wing

"Where is Echo?"

When I saw Echo's ability, I wanted to model the answer to that question - to model Echo's wave-particle nature ;)

So here's echolocation: randolphw.github.io/echolocation/

You can flip on a gridded overlay, fiddle with decloaking filters and specific maneuver dial choices, multiply the insanity with barrel rolls, or simply activate looping and contemplate the infinite. echolocation currently models Echo only, but standard Phantoms will be supported soon . echolocation currently models all revealed ships!

Recent Changes (Aug. 4, 2016) - Gen Con 2016 Update!

Rebel Alliance

  • Ships added: ARC-170

Scum and Villainy

  • Ships added: Lancer -class Pursuit Craft, Protectorate Starfighter

As always, thanks to radarman5 for ship art!

Jul. 31, 2016 Update

Galactic Empire

  • Ships added: TIE/sf fighter, updated TIE Bomber art, ship art thanks to radarman5 !
  • Pilot added: Countess Ryad

Rebel Alliance

  • YT-1300 dial updated with TFA Millenium Falcon pseudo-sloops.

Feb. 12, 2016 Update

Scum and Villainy

  • Ships added: JumpMaster 5000, ship art thanks to radarman5 !

General

  • Asymmetrical dial support

Jan. 18, 2016 Update

Galactic Empire

  • Pilot added: Juno Eclipse (TIE Advanced)

General

  • Permalink: You can now save/share configurations (link in top left corner).

Jan. 16, 2016 Update

Galactic Empire

  • Ships added: TIE Adv. Prototype

Scum and Villainy

  • Ships added: G-1A Starfighter

Rebel Alliance

  • Ships added: Attack Shuttle, VCX-100

General

  • Wave 8 ship art - thanks to radarman5 !

Oct. 24, 2015 Update

echolocation is now up-to-date, supporting all standard-play ships through the TFA Core Set!

Galactic Empire

  • Ships added: TIE Defender, VT-49 Decimator

Scum and Villainy

  • Ships added: YV-666

General

  • More new ship art - thanks radarman5 and silentubiquity !
  • Firing Arcs: 180° arc (YV-666)

Oct. 11, 2015 Update

While talking to radarman5 about art for a Majestic Star Buffalo appreciation thingy , he gave me a nudge to update:

Scum and Villainy

  • Faction added
  • Ships added: Aggressor, HWK-290, Kihraxz, M3-A, StarViper, Scum Y-Wing, Scum Z-95
  • Small S&V ships with Illicit upgrade slot can access decloaks

Rebel Alliance

  • Ships added: E-Wing, K-Wing, T-70 X-Wing, YT-2400

Galactic Empire

  • Ships added: Lambda, TIE Punisher, TIE/fo

General

  • New ship art - thanks to radarman5 , silentubiquity , and Mu0n !
  • Maneuvers: Koiogran Turn, Segnor's Loop, Tallon Roll
  • Actions: SLAM
  • Options: Transparent Base mode
  • Changed decloak/Advanced Sensors interaction to match decloak rules change

Edited by randolph

That's **** awesome.

Bravo.

Awesome!

You, sir, have won the Wave 4 Internet.

wait a minute, if you do all the moves including barrel rolls, isnt that a ship from that old arcade game (space invaders?)

Amazong tool! Well done sir!

Wow. Just wow.

Any chance of PTL boost/barrel interceptors being added?

wow i knew that the location possibilities were a bit crazy but that is..... I have no words.....that is all

Edited by Shocker

Yeah echo is incredibly mobile thanks to using the 2 bank instead of the straight it's almost impossible for the other guy to predict where you'll end up.

Great visualization.

I'd also like to see more options for that, for example, how would a boost action effect things with engine upgrade?

How would advanced sensors effect the end point if you performed a boost or barrel roll (or even both with PTL) BEFORE you move?

PTL Boost+Barrel roll combo?

That was beautifur.

That's awesome. Great work!

Very, very cool.

You know what? You can 100% make my little old C# program testbench for maneuvers obsolete, only usable in Windows:

http://boardgamegeek.com/thread/924037/working-maneuvers-test-bench

If you're interested (I know I would!), go for it! You've practically got the whole needed basis.

Excellent! You also win the prize for the best thread title i've seen... :)

have yourself a bottle of booze.... ;)

VR%2012%20year_new%20edit.jpg?itok=7h6sS

Holy ****.

I need to buy a TIE Phantom.

Server not found! :(

you sir need to make this an iOS app! Just saying!

That is very Cool

Yeah... I've fought the Phantom 7 times now. Lost 5 and won 2. Yesterday I was so angry, I almost decided to quit this game, but I got a win at the last match, so I'm gonna keep going. Unless you beat his (or Whisper's) PS, you're royaly screwed.

Nice.

Crazy. Nice job!

Very, very cool.

You know what? You can 100% make my little old C# program testbench for maneuvers obsolete, only usable in Windows:

http://boardgamegeek.com/thread/924037/working-maneuvers-test-bench

If you're interested (I know I would!), go for it! You've practically got the whole needed basis.

Please do. I love Mu0n's test bench, but having a web app equivalent would ensure I get no work done during the day.

Awesome, many many thanks.

Android app?

Yeah... I've fought the Phantom 7 times now. Lost 5 and won 2. Yesterday I was so angry, I almost decided to quit this game, but I got a win at the last match, so I'm gonna keep going. Unless you beat his (or Whisper's) PS, you're royaly screwed.

Quit..? Gods no! As the saying goes; there's more than 1 way to skin a cat:-)

With a bit of imagination the number of ways to splinter a phantom are multitudinous:-)

Thank you very much! This is Incredible!

One small request: It looks like you can view one decloak action or all of them. Similarly, I can view one movement template or all of them. I think it'd be useful to selectively enable/disable each decloak and movement. This way I can view 2 or 3 options at the same time.