So, my campaign has been running for a little while now, with my players forming their first compact (A simple goal of taking over a scavenger city on a pseudo feral world with 4 secondary objectives) and their about ready to lay siege to the city and take it. Things are going pretty good so far in that department, however I've kind of stumbled onto a bit of a predicament I'm worried about.
Namely, the rate at which my PC's gain corruption and infamy compared to Experience. So far I've been using the abstract method of 500 experience for our 4-5 hour sessions (Inwhich they tend to complete a secondary objective every time) and adjusting it for some special cases, and right now they're sitting on 2.9k experience before they've completed their first Undertaking, and have yet to gain any corruption (Aside from like 1 ritual they performed earlier when they had a Sorcerer). I'm worried that they're escalating too fast and without fear of corruption, so that's why I'm here to ask what do I do? Am I worrying for nothing? Is this normal of BC? I' e never ran it before but I have played it online on play by posts which are considerably slower in nature then live sessions. I'm just looking for elder GM experience in this regard, any advice I can get would be appreciated.