Hi all,
Just wanted to share / discuss tips on using Tie Phantoms. I haven't had a chance to try the ship against a human opponent, but did learn quite a few things facing off against multiple AI ships, the latest of which was:
[My SIde]
- Tie Phantom (Whisper):
Advanced Cloaking DeviceEngine Upgrade, Fire Control System, Veteran Instincts
[A.I.] (pre-arranged in a diamond formation)
- E-wing (Knave Squadron) x1
- X-wing (Rookie) x3
After a very narrow win (down to my last hull point), these are my findings so far:
- The Phantom has to have the highest Pilot Skill to be used effectively, and Whisper does better than Echo in this regard with a possible pilot skill of 9
[Opening Moves] - applies to Whisper
- Advance towards the opposing ships quickly, so as to start engaging as close to the middle of the board as possible. Decloaking works best when all 3 directions are open to the Phantom.
- I assume that a savvy human opponent will fly his ships in formation, with at least one ship covering the rear. Try to mess with your opponent's formation by veering slightly to the side during your approach.
- Keep slightly off centre just before engaging, so that you can flank the ship furthest to a side
- Stay away from opposing turrets and higher PS ships
- Stay away from stress-generating effects (e.g. Rebel Captive)
[Decloaking Tactics] - applies to Whisper with Engine Upgrade
- It helps to be angled away from opposing ships before decloaking, as the 2-straight barrel roll to the side is more flexible / adjustable than the 2-straight to the front
- If you are relatively close to the opposing ships, choose a short, tight turn (don't worry about collisions, as you have 3 possible decloaking positions). Try not to go for long, straight moves as it's easy to get caught in firing arcs by overshooting an enemy ship.
- Consider all 3 decloaking positions- you might be surprised at the one that puts your Phantom in the optimal spot*
- Cloaked or not, always stay out of firing arcs. If this is not possible, increase the distance between the nearest opposing ship who has your phantom within its firing arc. Use your action if necessary to boost / barrel roll. If this is not possible, consider decloaking to retreat
-
If forced to decloak to retreat, try to get manoeuvre for a shot against an opposing ship next turn, as this activates the Advanced Cloaking device's effectEdit: retreat and recloak after each shot
*This is a joy to behold when you pull it off:

The pic above shows a possible opening move. As all of the opposing ships are of lower pilot skill, they advanced from just outside their own firing arc towards the Phantom. The Phantom began at the bottom, facing the left, and moved into the E-wing's blind spot with a boost action.
After this shot, the Phantom will need to retreat and recloak as soon as possible, before repeating the attack run.
[General Tips] - applies to Whisper
- Never turn away from / expose your Phantom's rear to opposing ships, as it lacks a 2-straight decloaking move to the rear to enter blind spots with
- Watch for possible K-turns from enemy ships; assume that all unstressed enemy ships will make one
- Avoid stress. If you ever need a K-turn, use a combination of decloak + barrel roll / boost instead