Is it me, or does the encumbrance system in this suffer similar issues to other games?
For example:
A YT-1300 has an Enc Capacity of 165.
That’s 41.25 E-11 Blasters, or 41.25 Suits of Laminate Armour
Now if you assume they would be packed in crates, and a crate of approx 1 cubic metre (And I am using the 64 Litre, Really Usefull Box, which I sell at work), and assuming 4 Blasters or 1 Suit of Armour per box.
That’s only 10 boxes of Blasters, or 40 Boxes of Armour.
Now I can see a YT-1300 of stock configuration, could just about manage to fit 40 of those crates, but according to the system, it could only carry 10 crates of blasters (again, assuming 4 per crate), you can only carry ¼ of the same volume of stuff.
Even if you factor in weight (E-11s being listed as weighing 4.5 kgs on Wookieepedia, lets round that off to 5), that’s only 200kgs for 40 blasters.
Even quadrupling that, its only 800kgs. That HAS to be within the realistic realms of a YT-1300s carrying capacity.
As a few more examples:
16 Dejarik tables (SIXTEEN???)
40 Space Suits!
40 Tool Kits (Granted… how BIG is a tool kit?) According to the rules, it is no less difficult to carry than a Blaster Rifle, so it can’t be a big rolling trolly type one)
So some of the numbers seem to work, yet some don’t.
How would any of your approach this?
You may at this point be thinking “Why is this even being asked?”
Well.. its because I have one player who WILL do this math, and he WILL then try and justify carrying MORE stuff, and I’d like to be able to shut him up in one fell swoop with a logical argument that isn’t “Because IM the GM, and I said so” as that typically won’t work!
So… thoughts?
Cheers
RD