I didn't get to play you this time Phil but I have to say, you are always a gracious and fun opponent to play against. See you soon man.
Since I was pretty upset with my last match on Saturday when I was on track to make the Top 8 cut until I made major mistake with Whisper that barrel rolled the Phantom behind a rock, uncloaked, just out of range of a shot on a Z95, leading to Wes + VI + R3A2 getting an easy shot next round and causing the demise of Whisper (my only major mistake of the whole day).
I had:
Whisper + VI + ACD + Rebel Captive
Omicron + FCS + Tactician + Gunner
Omicron + FCS + Tactician + Gunner
100pts
I went 5-2 on Thursday and 3-2 on Saturday. Honorable mentions include 8 stress tokens on a Han with console fire and only 1 hp left, only to have my cloaked Whisper get finished off by a Bandit! Various stressed Firesprays regretting not having an action when 2 turning. 2 Z95s and 1 B Wing with 2 or 3 stress tokens each.
First loss of first day was to my friend's Roark anti-phantom tech squad. The next was to Han + Corran ( Corran had 6/7 stress tokens at some point).
Second day losses were to Han + VI + C3P0 + Merc Copilot and 4 Z95s and to the Wes + VI + R3A2, Wedge + Predator, 3 Z95s.
I faced a plethora of squads with Phantoms, Ties, Bs, Falcons, Firesprays, Shuttles, Z95s, I think everything except A Wings.
As I expected, not 1 game did it matter that I did not make an initiative bid for the PS 9 Han solos, as they should all have VI on them.
The squad was something I worked on the night before Gencon, and it turned out being more fun than than I thought. It really is a pain for people to pin down and put damage on the Phantom when there are 2 stress pumping cows taking away actions and pinning down the heavy hitters. Just cant ignore the cows when they are built like that.