New Arda write up

By 2P51, in Star Wars: Age of Rebellion RPG

Interesting.

Also is it just me or does the ship that you only see part of on the left of the holo display look like the bow of either a non-Liberty type MC80 or some other Mon Calamari design?

That looks very much like an MC80 wingless type.

I find it an interesting trend that a lot of new "rules" involve was to spend symbols in new ways. I hope they expand on command points.

http://www.fantasyflightgames.com/edge_news.asp?eidn=4921

Mass combat is teased with a bit more detail.

These are rules that should be put somewhere else.

Depends on your perspective.

What perspective supports putting non-scenario-specific rules into an adventure book?

That looks very much like an MC80 wingless type.

True but since we see so little of it the ship could be a new type. I kind of hope is something in the Sil 7 range because while Sil 5 and Sil 6 are my favorite capship size ranges IMO there is a shortage of Sil 7 Alliance ships. Of the 5 current Sil 7 models between EOE and AOR I only believe that two would be common in the Rebel fleet, and both of those were either A: Very old or B: Pretty much outdated when built.

http://www.fantasyflightgames.com/edge_news.asp?eidn=4921

Mass combat is teased with a bit more detail.

These are rules that should be put somewhere else.

Depends on your perspective.

What perspective supports putting non-scenario-specific rules into an adventure book?

The perspective of a company spreading out reasons to encourage people to buy all of their products. Makes perfect sense to me from that perspective.

Forgot to mention also, the write up for Arda also talks about incorporating the battle at the base in the adventure, so the rules are in fact scenario specific as well.

Edited by 2P51

That looks very much like an MC80 wingless type.

I find it an interesting trend that a lot of new "rules" involve was to spend symbols in new ways. I hope they expand on command points.

Command points? Did I miss something?

Interesting.

Also is it just me or does the ship that you only see part of on the left of the holo display look like the bow of either a non-Liberty type MC80 or some other Mon Calamari design?

It looks to me like a Home One type MC80.

Mchomeonerear.jpg

Interesting.

Also is it just me or does the ship that you only see part of on the left of the holo display look like the bow of either a non-Liberty type MC80 or some other Mon Calamari design?

It looks to me like a Home One type MC80.

Mchomeonerear.jpg

I know I specifically said it could be the bow of a non-Liberty type MC80, which would include Home One. Still IMO there is some chance it could be another Mon Cal design especially given that each Mon Calamari capital ship in this era is supposed to be slightly different than even the other ships in the same class.

I know I specifically said it could be the bow of a non-Liberty type MC80, which would include Home One. Still IMO there is some chance it could be another Mon Cal design especially given that each Mon Calamari capital ship in this era is supposed to be slightly different than even the other ships in the same class.

Oh, I know. I certainly wasn't disagreeing with you. I was just pointing out that (to me) it looked like it very closely resembled a Home One type MC80. While there were multiple variants of the MC80, (including the MC80A and MC80B) and every single Mon Cal ship was unique, the Home One type and Liberty type MC80s seem to be the most prevalent.

The image of the holo display gives me the mental picture of that rebel looking what some left in the refresher...

The image of the holo display gives me the mental picture of that rebel looking what someone left in the refresher...

http://www.fantasyflightgames.com/edge_news.asp?eidn=4921

Mass combat is teased with a bit more detail.

These are rules that should be put somewhere else.

Depends on your perspective.

My perspective is that general rules that can apply outside of an individual adventure path, and are a significant feature of the setting, should be within the core rulebook. Which already has issues distinguishing itself from it's predecessor.

I want those rules, I plan on using them in my game. My issue is dividing the rules between different books, and for the squad ones, accessories. I'd be much more supportive if the mass combat rules were incorporated in the core rulebook, and specific ways to alter them to suit a specific scenario were given within this adventure path.

Edited by Kulikov

http://www.fantasyflightgames.com/edge_news.asp?eidn=4921

Mass combat is teased with a bit more detail.

These are rules that should be put somewhere else.

Depends on your perspective.

My perspective is that general rules that can apply outside of an individual adventure path, and are a significant feature of the setting, should be within the core rulebook. Which already has issues distinguishing itself from it's predecessor.

I want those rules, I plan on using them in my game. My issue is dividing the rules between different books, and for the squad ones, accessories. I'd be much more supportive if the mass combat rules were incorporated in the core rulebook, and specific ways to alter them to suit a specific scenario were given within this adventure path.

You assume everyone agrees with you that mass combat is a "significant feature" of table top RPG games and I disagree. Mass combat is an occasional add on but RPGs from my perspective are more about interaction on a personal scale. So I don't view mass combat as a core aspect of RPGing. Clearly FFG doesn't either.

I know I specifically said it could be the bow of a non-Liberty type MC80, which would include Home One. Still IMO there is some chance it could be another Mon Cal design especially given that each Mon Calamari capital ship in this era is supposed to be slightly different than even the other ships in the same class.

Oh, I know. I certainly wasn't disagreeing with you. I was just pointing out that (to me) it looked like it very closely resembled a Home One type MC80. While there were multiple variants of the MC80, (including the MC80A and MC80B) and every single Mon Cal ship was unique, the Home One type and Liberty type MC80s seem to be the most prevalent.

Yeah it probably is a Home One type MC80 I'm just hoping its something smaller for a number of reasons. First sil 5 through sil 6 is my favorite range for war ships, and while FFG has done a great job creating new Sil 6 warships and statting Sil 5 war ships that have never been statted in any other system the sil 5 bracket, and definitely the sil 6 bracket could use more warships. Not counting transports or freighters, armed or otherwise, there are currently nine sil 5 warship models in the system compared to 3 sil 6 models, five sil 7 models, three sil 8s and one sil 9. Factoring in transports and freighters brings sil 5 up to eighteen models, nineteen if you count the BFF-1 while doing so only brings sil 6 up to five models.

And I would like a Mon Cal sil 7 model because of the current crop of five sil 7 model warships only two are classes likely to be commonly found in rebel hands IMO and that of most of my group's members including the GMs., Both of those are built or at least designed for the Old Republic, and both have models that are extensive refits or total rebuilds of the class known to be favored by the Alliance over the stock ships, which aren't currently included in the FFG system..

Edited by RogueCorona

http://www.fantasyflightgames.com/edge_news.asp?eidn=4921

Mass combat is teased with a bit more detail.

These are rules that should be put somewhere else.

Depends on your perspective.

My perspective is that general rules that can apply outside of an individual adventure path, and are a significant feature of the setting, should be within the core rulebook. Which already has issues distinguishing itself from it's predecessor.

I want those rules, I plan on using them in my game. My issue is dividing the rules between different books, and for the squad ones, accessories. I'd be much more supportive if the mass combat rules were incorporated in the core rulebook, and specific ways to alter them to suit a specific scenario were given within this adventure path.

You assume everyone agrees with you that mass combat is a "significant feature" of table top RPG games and I disagree. Mass combat is an occasional add on but RPGs from my perspective are more about interaction on a personal scale. So I don't view mass combat as a core aspect of RPGing. Clearly FFG doesn't either.

By that logic anything could be excised from the rulebook.

Yay for non-arguments.

Consider that generic Sabacc tournament rules were printed in Under a Black Sun, which was an adventure.

Also, wasn't there something about hyperspace exploration in Beyond the Rim? I've only ever thumbed through it once at a friend's house, but it seems to me that there was that kind of stuff in there.

I know I specifically said it could be the bow of a non-Liberty type MC80, which would include Home One. Still IMO there is some chance it could be another Mon Cal design especially given that each Mon Calamari capital ship in this era is supposed to be slightly different than even the other ships in the same class.

This link contains a much higher quality version of the image on the news page, courtesy of Anthony Foti. It gives a somewhat better look at the ship in question.

I think the reason why Mass Combat was put in this adventure is because they already had the layout for the AoR core book completed before they finished with the beta. It's an afterthought much like the squad stuff. I hope it makes more sense than the squad stuff.

I know I specifically said it could be the bow of a non-Liberty type MC80, which would include Home One. Still IMO there is some chance it could be another Mon Cal design especially given that each Mon Calamari capital ship in this era is supposed to be slightly different than even the other ships in the same class.

This link contains a much higher quality version of the image on the news page, courtesy of Anthony Foti. It gives a somewhat better look at the ship in question.

Ahhhhhh. Damaged chunk of cruiser? Coneship?

Edited by Ghostofman

One thing that has me questioning it being a MC80 Home One is how incredibly narrow it appears to be compared to the CR90 and the Neb-B. I could swear Home One's bow was wider than what I'm seeing but perhaps I am remembering wrong.